N3: Ninety-Nine Nights
From the collaboration between famed game developer Tetsuya Mizuguchi (Q Entertainment) and leading Korean developer Phantagram comes the Xbox 360™-exclusive Ninety-Nine Nights™, an epic fantasy-action game.
In a struggle between light and dark, a new world order is established after the destruction of the "mysterious power stone." Warriors are destined to battle in a place far beyond their imagination, as a magnificent story spun of drama and emotion unfolds from multiple perspectives.
Brought to life by the creative energies of Phantagram’s Sang Youn Lee and Henry Lee, Ninety-Nine Nights ushers in a beautiful age of collaboration between Phantagram and Q Entertainment, combining large-scale combat and exhilarating action, all rendered in dramatic high definition to create the penultimate entertainment experience.
- Epic-scale combat and unmatched A.I.:Ninety-Nine Nights features combat on a level previously unimaginable, using the sophisticated hardware and technology of Xbox 360. With hundreds of combatants on screen at once, players must wield their armies with precision and skill against ever-evolving virtual opponents. Each virtual character on screen is a threat, as opponents react and attack of their own volition, testing the skills and fortitude of even the best gamers.
- Massive arsenal of weapons, magic, and spells:Players enjoy a full complement of more than 100 different weapons and fighting styles, in addition to a vast number of magic skills and spells. Each playable character features their own strengths and weaknesses, as players must choose the right combination of magic and might to overcome adversaries.
- Rich story and unparalleled depth: Multiple playable characters are available, each with their own dedicated plot line that ultimately intertwines with that of the larger story. Players are immersed in a rich fantasy world, as scores of unique characters contribute to the overall story that guides this epic tale.
Added by havoc of smeg has abandoned ship (11118) on Sep 25, 2010