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MobyRank
100 point score based on reviews from various critics.
1.5
MobyScore
5 point score based on user ratings.

Description

Adventure game legend Tim Schafer deviates from his traditional design formula with Psychonauts, a traditional console-style platformer with a very unorthodox style. At a summer camp for up-and-coming psychics, a young boy with a very unusual level of psychic ability inexplicably shows up. The boy, named Raz, is allowed to stay at the camp until his father comes to pick him up, but his arrival coincides with very strange circumstances.

Soon, evidence that someone is psychically tampering with the campers' minds reveals itself, and Raz is the only one who can stop it. As Raz, you must psychically project yourself into the psyches of several different people in order to figure out what is going on and who is behind it.

Each mind features a highly unique and stylized environment and varying gameplay, ranging from standard platform jumping to playing a Risk-like board game against Napoleon.

Alternate Titles

  • "ζ„θ―†δΈ–η•Œ" -- Chinese title (simplified)

Part of the Following Groups


Merchant Title   Price  
amazon.com
Psychonauts    
GOG
Psychonauts $9.99  
ebay.com
Psychonauts    
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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

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Forums

Topic # Posts Last Post
Just Finished it (sort of) 1 Joe Price
Apr 29, 2009
Windows or XBox? 10 non finito (339)
Mar 04, 2009
I hope the guy who made the final level gets fired 16 Matt Neuteboom (941)
Aug 07, 2008
Does the last level drag the game down a little? 2 Atomic Punch! (139)
Nov 05, 2007
I feel disappointed 10 Zovni (9141)
Jul 16, 2007

Trivia

One idea Tim Schafer had for the game's protagonist was a mental unbalanced (with multiple personalities) ostrich.However, this idea was dropped as Tim Shafer is a strong believer in games being a form of wish-fulfillment, and he came to the conclusion that not many gamers would dream of being insane ostriches.

One wonders if there would have been a personality-changing game mechanic consisting of the ostrich sticking its head in the ground and pulling it out again with a different persona.


This entry was contributed by Kabushi (48039), Parf (4547) and Zack Green (1024)
 

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