||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (25 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Resident Evil 5 is a culmination of everything you love and know about the series and expands further into Las Plagas virus story and turns the page into the next chapter of the Resident Evil saga. This game is astounding and one of the best survival horror games ever made easily. You get a much wanted reunion with Chris Redfield and a fresh face to the epic in Sheva who also contributes very well to the game and to the series as a whole. This game is well worth any price and is a game that not only will get fans of the series, but will also get those not exposed to the series (if there are any) and give them that extra boost to try it out. The game is a must own and simply the best bang for the buck right now. It will go down as a great game and by God it is a damn good one.
There's really no way Resident Evil 5 could have lived up to the momentous impact made by the last proper Resident Evil game, but I don't think it needed to. That game paved the way for a lot of other great games, one of which is this direct sequel. I played it start to finish in three sittings, have played it extensively in other capacities while working on this review, and still can't wait to go back and play through it again cooperatively on higher difficulties to open up more of its goodies. If that's not the definition of a fine action game, I don't know what is.
All in all this a fantastic game that I know I will keep coming back to over and over again. The co-op implementation is great and the extra unlockable provides more than enough incentive to play the game through multiple times. If the controls don't bother you, anybody can have a great time playing through this adventure.
The gorgeous graphics, the superb sound, the great (if sometimes twitchy) AI of your partner and the jaw-dropping gameplay take everything that was brilliant about Resident Evil 4 and ramp it up to the next level, making for one of the best gaming experiences ever! Capcom said they would listen to the fans for this early contender for game of the year and the loyal gamers screamed for a high-definition Resident Evil 4 - they got exactly that and a whole lot more to boot. Buy Resident Evil 5 now - that's an order! [Yes, sir! Purchas-Ed].
Planet Xbox 360
At the end of the day Resident Evil 5 was one hell of a great/scary experience and all of the fantastic elements easily made up for anything negative the critics can come up with. It has multiple different modes for countless hours of replay time (story, co-op, versus, survival, etc.), which is great considering some may see the single player experience as being a bit short. We are excited to see what Capcom does with the future of the series but for now we advise everyone to go out and pick up a copy of Resident Evil 5, turn off the lights and be ready to experience third-person survival horror at it’s best. After beating the game every way possible in each and every mode (in co-op and on the solo) we can honestly say that we want more, more zombie killing please?
All in all this has probably been my most favourite Resident Evil so far. While lacking in any real puzzles at all compared to the confusing tests of the Playstation days, RE5 is not only a masterful piece of gaming experience but also technical art. Probably one of the best looking games on next-gen consoles to date. It has a story that is still gripping, if not outrageous, and gameplay that has me wanting to finish this review up to play some more! I can say that Capcom have succeeded in all my expectations. While it's evolution from survival horror is a real shame for fans of the originals, Resident Evil 5 is still probably the best title on the market currently for this dying genre, and with RE5 being the closing chapter for this timeline it means the next title will be a complete refresh and reboot for the series. Lets just hope it evolves even further.
RE5 will no doubt please those who unknowingly unleashed hell when they pried open the doors of that mysterious mansion more than ten years ago. But it should also satisfy unseasoned zombie slayers as well with its rich mix of gory action, creepy storytelling, and blockbuster production values. Not straying far from RE4's successful formula puts this latest entry in the awkward position of retaining what worked so well, while also injecting some innovation into the mix. RE5 lacks the the impact and newness of the last game's dramatic reboot, but its polished presentation combined with a few gameplay evolving elements make it a worthy entry in the franchise and one of this generation's must-plays.
Gamers Daily News
The best game I’ve played all year, hands down. It does have a few flaws, but they’re so easy to get past once you dive into the intense and dangerous conspiracy of the Umbrella Corporation.
Gamers' Temple, The
Resident Evil 5 digs deep into the series' origins with its overall story and slightly enhances the overall addicting gameplay that left its mark with Resident Evil 4.
Filled with epic boss encounters and memorable battles, RE5 provides a thrilling ride, supported with enough extra content to keep the game interesting for a long time. The inability to move and shoot, as well as the necessity of inventory management, may turn of some of gamers, but the rest of us will be enjoying the co-op for a long time to come.
OMGN: Online Multiplayer Games Network
While Resident Evil 5 does not redefine the survivor horror genre like RE 4 did, it does add a cooperative element that sets it apart from the other entries in the series. Once you head online, it becomes clear the designers of this game wanted you to play it with a friend, and I hope this type of thinking stays for future entries to come. If you have a friend who likes RE, this is the entry for you.
The Video Game Critic
The dialogue is nothing to write home about, with Chris constantly bristling about how he "needs to get some answers!" When playing split-screen on a wide-screen display, the two screens are cropped, leaving a lot of empty black space. Couldn't they have at least put the maps in there? Some critics may lament how RE5 lacks the "creepy" factor of past RE games, and seems more like an action movie. Personally, I think the series benefits from the change of pace. Less easy to forgive are the final few stages which come off as generic and occasionally boring. Even so, RE5 is an action-packed thrill ride you'll to want see to through to the end.
There is no doubt that whatever way you play through Resident Evil 5, it is packed with action and intense combat from start to end. Each of the chapters you will play through are packed with frightening and challenging enemies, however to combat this you are armed with well balanced weapons, a decent AI controlled team mate and plenty of healing aid. To get the most out of the game I would recommend playing online, however whatever way you play, there is no doubt that Resident Evil 5 will more that satisfy your gaming needs.
But really, any complaints I have about the AI and QTE bits are pretty minor in comparison to the game as a whole. I definitely loved this entry into the series, and think that it's a great follow-up to RE4. It might not innovate as much as the previous entry did, and the bits it borrows from titles that were inspired by its predecessor don't seem to have the level of polish that I think they should, but for the most part the game is a joy to play, and something that any action game fan should be willing to check out. If you have a friend to play along with, then that's obviously the way to go, but don't let the thought of playing with the AI deter you from picking this up. It's a great game, and well worth your time.
That Gaming Site
Resident Evil 5 won't make everyone happy but fans of the games should feel right at home and newcomers should give the game a chance. It's an experience you won't find anywhere else!
Si Resident Evil 5 décevra à coup sûr les puristes de la saga, il remplit parfaitement toutes les conditions fixées par le cahier des charges. Doté d'une réalisation splendide, d'un mode coopération en ligne diabolique, d'un gameplay nerveux et d'une durée de vie conséquente, le titre de Capcom n'est coupable que d'un seul crime : celui de renier ses propres origines et de verser désormais dans l'action à outrance. Le nombre impressionnant d'ennemis capables de débouler à l'écran, l'ajout du strafe et le système de cover sorti tout droit de Gears of War prouvent que le survival-horror est un genre auquel la série a décidé de tourner - définitivement ? - le dos. La douleur est d'autant plus vive que l'on a, finalement, pas grand chose à reprocher à Resident Evil 5 qui maîtrise pratiquement son sujet sur le bout des doigts, mais ne représente pas une grande évolution par rapport à son prédécesseur.
"Resident Evil 5" é um ótimo capítulo da tradicional franquia de terror da Capcom, explorando de forma instigante a mitologia da série, com um apresentação caprichada e boa sinergia entre os protagonistas nos vários momentos de ação. Há muito conteúdo a ser descoberto, o que fará com que fãs joguem a campanha principal repetidas vezes, principalmente quando o modo multiplayer se revela tão interessante. Infelizmente os controles são antiquados, mantidos assim propositalmente para acentuar a tensão dos tiroteios, o que não deve agradar os novatos acostumados com jogos mais ágeis. Mas é obrigatório para os fãs, que deverão encontrar aqui um episódio que não deixa nada a dever aos anteriores.
With Resident Evil 5, Capcom has broken away from many of the survival horror conventions it pioneered. The creepy suspense of the earlier games has been replaced with an action-packed intensity that will instantly appeal to some gamers and disappoint others. As an action game, RE5 is a success, and there’s a wealth of replayability through item collection, weapon upgrades, score chasing and the unlockable Mercenaries mode. But this is no gentle nudge to the formula of the previous main RE games; it’s an evolution. And if you can accept it as that, you just might love Resident Evil 5.
Don't let that rather disappointing comparison to Resident Evil 4 fool you. Coming second to one of the best games of our generation is nothing to be sniffed at, and Resident Evil 5 is still a game that does the series proud. With a whole heap of content to unlock, including the brilliant Mercenaries mode (playable cooperatively off and online), a campaign that begs to be replayed and top of the line production values there's very little to be disappointed with. If you've read all that and the first thing in your mind is "but you can't move and shoot?" this isn't for you, but everyone else should grab a friend and enter the world of not quite so much survival horror.
MS Xbox World
It seems that RE 5 is a culmination of the eclectic mix from all games in the series and most certainly a refined and well designed game. If you can dismiss the somewhat clunky controls and adapt your habits (like any self respecting gamer should be able to) then you'll find a well rounded experience that takes you on a rugged and wonderful gaming safari. Capcom do not need to change anything to cater to the number of whining gamers who like their hands being held. RE 5 is not trying to follow the crowd, but rather, keeps its own identity amidst a sea of similar action games, that are frankly quite forgettable. RE 5 has been well worth waiting for, and is a game that is truly deserving of your time and money whether you're a seasoned fan or newcomer.
Resident Evil 5 occupies a curious spot in the RE canon. It's hardly the dramatic revamp that RE4 was for the series, but it marks the first time that co-op play has been implemented. As a result, the overhaul makes it a good single-player game, but a great multiplayer one. Thanks to its persistent approach to weapon upgrades, it's well-suited to replay. It's a visually splendid game with gorgeous cinematics that evoke the same awe as previous games did in their time. The plot, while containing some potentially uneasy moments, explains many events of the previous games, albeit in RE's trademark pulp fashion. Ultimately, Resident Evil 5 is an intense thrill ride that provides another great experience for fans of the series.
The series has gone from a leader to a follower, but Resident Evil 5 still succeeds at being an incredibly enjoyable video game. You'll get a lot more out of it than you do from typical games with no competitive multiplayer and while played cooperatively it really sings. It's lost a lot of what has made the franchise a pins-and-needles experience, but that sense of dread has been replaced with pure action that's hard to match. Whether you're a master of unlocking or a S.T.A.R.S. recruit, it's hard to put down and well worth the time and money spent.
Resident Evil 5 is in a very difficult position. It's not refined enough as an action game to contend with the likes of Gears of War, it's been usurped in the survival horror category by the stellar Dead Space, and it's such a deviation from the franchise's foundation that it's almost certain to alienate a large contingent of diehard fans. Yet despite all of its problems, the game is still a thrilling genre hybrid, and stands as one of the best cooperative gameplay experiences on the market. Whatever audience Resident Evil 5 ultimately ends up appealing to, they'll be playing it for a long time to come.
We can thank the few games like Resident Evil 5 for bringing a true sense of feeling to our games. It contains all the elements you would expect to find in a multi-million dollar endeavor. Yet it still manages to provide an inimitable feeling of intimacy through its horror and unsettling character. RE5 is for the masses. Let it infect your soul.
All in all, very little negative can be said about Resident Evil 5. The cooperative gameplay might not be what some expected or anticipated, but it’s hard to deny that it adds something unique to the series. The fear is gone. Entirely. There’s really nothing scary at all. Either way there are very few games that can deliver the overall experience that Resident Evil 5 does. It’s presentation, mixed with the absurd amount of polish makes it a must own. Resident Evil 5 is a great conclusion to the series, and an experience that shouldn’t be missed.
In the end, Resident Evil 5 did not deliver what I was expecting when I excitedly ran the game for the first time. I was expecting a scary, methodical, survival horror experience like the previous games in the series. What I got was an action packed evolution of the Resident Evil formula that I’ve loved since I was a teenager, but nothing as revolutionary as its predecessor. While the addition of co-op play and focus on action is great from a gameplay perspective, it hurt the atmosphere and tension that the series is renowned for. Depending on whom you ask, that’s either an improvement or a disappointment. I personally found Resident Evil 5 to be a great addition to a beloved franchise that has been going on for nearly fifteen years, even if it doesn’t represent the series’ finest hour.
In conclusion, Resident Evil 5 may have slightly moved away from the original premise of the game but it’s good to see the developers try a different path for this series. Most gamers should complete this title in around 10 – 15 hours, however the game still offers some great replay value as there is quite a large amount of things to see and do in the game which you probably missed the first time around. It may not be the fastest game on the market, however in terms of story, presentation and fun, Resident Evil 5 does quite well.
In the end, RE5 is not the dramatic change that RE4 was, but it didn't need to be. With stellar production values, a storyline that ties many of the series lore together, a plethora of replayability in Mercenaries mode, unlock-able characters/costumes and the addition of online co-op; RE5 is one of the best in the series. If gamers can get over some of its control limitations and the controversy of race, they will find of one of the finest damn action games on any platform this year.
Resident Evil 5 doesn’t revolutionize Resident Evil 4’s gameplay, but it does provide a solid and entertaining entry in the series. The addition of cooperative gameplay adds an interesting twist to the series and the survival horror genre as a whole. There are definitely areas with room for improvement – the limited shoot and move mechanics, the still slightly cumbersome inventory system, and some enhancements to the AI – but overall the game is a fun journey from start to finish that is sure to bring new fans to the franchise.
Resident Evil 5 is a solid game, a well put together package that's suitable for both coop and single play. It's a fitting conclusion to the side story of RE4.
Although Resident Evil 5 is now less of a survival horror game than its predecessors, it’s still a great third-person shooter with horror elements underpinning it. Think of it as RE4 Version 2.0 and you have it pretty much summed up. It has taken a different direction since the original games but the new format appeals to a much broader audience. The only real criticism that gamers will have is the awkward control system which does require some acclimatisation but once under your wing you start to relish the intricacies.
Overall Resident Evil 5 is enjoyable from start to finish even with out-dated controls. It’s fantastic looking, full of surprising elements, has a full co-op mode and a lot of replayability, with high scores, unlockables and the Mercenaries game. Is it much different from Resi 4? It’s certainly more so than Gears 1 and 2 were. A ‘Must Buy’ in my book.
For all its old-school charm and Resident Evil throwback elements, RE 5 just doesn't cut it to break into the 9.0 realm here at AusGamers, despite being an absolutely stunning game with heaps of action and plenty to keep you coming back for more (unlockables, co-op, extra missions etc). Moreover, while it does attempt to distance itself some from RE 4, there's just not enough progressive thinking here for it to have the same impact as Mikami's last ever RE title (telling perhaps?). Yet none of that stops this game from being awesome in its own right, and if you can look past the awkward and clunky controls, you're going to have a lot of fun. Here's hoping the next update thinks as far outside the box as Res Evil 4 did in comparison to its original counterparts.
While the series may be a different entity now than it was over a decade ago, it has evolved and changed, yet still does superb at delivering an interesting and deep story with exceptional production value. This change is sure to frustrate some, but on the other hand it is also sure to bring in new players which are always welcomed to any title or genre.
We haven't tried out the PS3 version, although the Xbox 360 edition proved to be more than satisfying, both in terms of graphics and gameplay. We honestly hope Capcom decides to deliver a PC port, worthy of the game's console versions. Hm, perhaps it's high time you added mouse support, eh guys?
Game Over Online
All in all, the game is a total blast and thoroughly enjoyable, with a frenetic pacing that doesn’t let up for the entire run of the game. It’s just not scary in the least. The total experience can be summed up to be a lot closer to that of a Gears of War campaign, rather than the soil-yourself-in-the-dark style that made the series famous. The conclusion of the storyline in this title does tie up some long standing plot threads, making the entire series ripe for a fresh start. Maybe the developers will spend a night or two camped out on the former site of the Arklay Mansion and figure out how to “bring scary back.”
Resident Evil 5 is a benchmark for the series and it certainly ties everything together plot wise and answers certain questions about the various plots. Although it opens new questions as you near the end the game, it’s quite a treat to see the end credits of it all. While it’s a short adventure, one can hope that Capcom has something up their sleeves for the next game in the series and this is where the next game can really go anywhere at this point. Resident Evil 5 is and always will be a B-movie action game from start to finish, there’s no denying that. If you’re looking for a co-op adventure with a friend, don’t be afraid to give Resident Evil 5 a try, even if you don’t know the overall plot, the one on the surface is just enough to satisfy anyone.
But in the end, even with its flaws, Resident Evil 5 is a great game for the series. It manages to stay feeling fresh and thrilling all the way through to the final battle, and it looks absolutely incredible. The story is mostly well paced and told with cinematics of extremely high production value. While the co-op is not exactly game changing, it is a very welcome addition to the series and the game is definitely a lot more fun when played this way. After all, if there are three certainties in life; it is death, taxes and the fact that killing zombies is always more fun with a partner.
If you can’t deal with the combat gameplay in the RE series (there’s a demo to save you potential naysayers a few bucks), then there’s a good chance that you won’t be buying what the boxed copy of Resident Evil 5 is selling. But if there’s even the slightest amount of indifference in your brain about the aiming and gunplay of RE, then RE5 is worth your time. On the other side, those who have followed the series for years and can’t get past the whole co-op thing, it’s same result: You’re going to have a problem with RE5. Embrace the conceptual change—just like you had to do when RE4 went over-the-shoulder—and you’ll quickly realize that Resident Evil 5 is worthy company for the rest of your survival/horror game collection.
Resident Evil 5 successfully builds on the foundation of its predecessor while taking it in a drastically different direction. Having a partner introduces new degrees of gameplay depth and dramatic tension that make the game that much more exciting to play. Though the slow, deliberate movement and shooting may not appeal to everyone, this new sequel’s frequent large-scale battles and co-op play still offer a fun and exciting adventure.
Somewhat ironically, the plentiful processing muscle provided by the Xbox 360 and PlayStation 3 isn't enough to catapult Resident Evil 5 beyond its predecessor, which is a failing Capcom could have perhaps avoided had it simply made Sheva's inclusion optional. The bottom line here is that Nintendo's supposedly underpowered home console remains the single best option for a pure survival horror experience thanks to the vastly superior controls, taut gameplay and fright value of Resident Evil 4: Wii Edition.
Despite shortcomings and trying to fit into impossibly large shoes, RE5 is an undeniably enjoyable game, especially with a friend. RE's age of survival horror is sadly laid to rest, but the 3rd-person action taking its place is still worth playing.
Resident Evil 5's both pleasantly new school and frustratingly old school. Like Janus, it seems to be constantly looking both forward and backwards, reaching for what it wants to be, bound to what it once was. Yeah, dude, it's a head-trip.
That one particularly touchy point aside, the gorgeous environs, character models and overall visuals, and the adrenaline-soaked cooperative gameplay (wonky, stodgy Capcom controls and all) cannot be denied. If Resident Evil 5 is a new flavor of game for the long-running franchise, it's also a strong, spicy one—with occasional chucks of co-op wasabi to goad your inner action hero into fits of running and gunning... albeit, not at the same time.
Cheat Code Central
It may seem like I was disappointed with Resident Evil 5. On the contrary, this is my favorite entry in the series to date; that being said, I'm more of an action-shooter fan than a survival horror purist. In that light, fans of the series may have a bone to pick with Capcom. However, I've got a feeling this title will have a much broader appeal to gamers at large. Resident Evil 5 is a very fun game that pays fan service to the faithful through its engaging, answer-filled story, and it modernizes the series through an amazing, cinematic presentation. Where the game seems to get bogged down is in its attempt to appeal to everyone. The hybridization of survival horror mechanics with action-shooter gameplay doesn't work out very well - making it suffer from the jack-of-all-trades syndrome.
Resident Evil 5 is a Resident Evil game which is trying to be an action game while keeping the old survival horror feeling which the franchise is known for. While it worked with Resident Evil 4 to a certain point, the next-generation evolution of gaming forces developers to retool their original visions in order to deliver something to remember. Resident Evil 5 tries constantly to remind us it’s still a Resident Evil game but all I saw was a very restrictive, slow and totally emotionally broken action game. If Capcom is sending us a message for change in the Resident Evil franchise, they need to come out clean and say it. Make it an action game, put some run and gun controls and embrace the evolution of gaming. The Resident Evil producer already said that the new next-gen Resident Evil game could be presented in eight years but hopefully four. That’s plenty of time to decide what they are going to do. Make this game a good lesson to learn from.
Si les bandes-annonces avaient donné le ton, Resident Evil 5 étonne malgré tout par son absence totale d'originalité. Nonobstant d'immenses qualités et un graphisme maîtrisé de bout en bout, on sera donc surpris du manque d'ambition de l'oeuvre aussi bien d'un point de vue scénaristique que structurel. Pourtant, difficile de cracher dans la soupe car si on excepte cette impression de déjà-vu, le titre de Capcom nous offre des combats mémorables, plusieurs passages extrêmement tripants ou tout simplement une aventure qu'on apprécie et parcourt sans regarder une seule fois sa montre. Un signe qui ne trompe pas.
Il est indéniable que Resident Evil 5 ne marquera pas autant les esprits que son grand frère : un sentiment de déjà-vu, quelques stagnations un peu lourdes dans l'ergonomie, quand ce n'est pas carrément un retour en arrière inexplicable pour l'inventaire, l'empêchent de devenir la nouvelle référence du jeu d'action sur consoles. Mais malgré ces défauts, Resident Evil 5 reste un très bon cru et un jeu d'action de premier ordre, notamment grâce à une réalisation de très haute volée et surtout à son mode coop salutaire. Les fans de la série seront également ravis de découvrir que de nombreuses zones d'ombre de la mythologie de la série sont ici éclairées.
The sheer emphasis on action, coupled with the dated gameplay mechanics and inability to show any advance beyond the Resident Evil 4 blueprint is possible to overlook if you're happy with state-of-the-art visuals and zombie slaying. The addition of a fully realised co-op dynamic adds to the experience, however, making Resident Evil 5 worthwhile if you're a fan of the series, enjoy shooters or just like pretty graphics.
If you never played RE4, Resident Evil 5 is a good game, and you should follow it up with RE4 just to see what all the fuss is about. If you played RE4 to death like I did, play RE5 on Veteran with a like-minded friend and you'll probably have a blast, but keep in mind it's not as good as its predecessor. The real question about Resident Evil 5, though, is whether or not you'll reach a point with what's happening where you just have to walk away.
Resident Evil 5 is both wonderful and disappointing. We applaud Capcom for creating such a magnificent looking video game and feeding us a gripping story. At the same time, we played it in total darkness without flinching and there's something wrong with that. Everyone should experience it, but after waiting four years, we expected better.
t is a great game and one that is a faithful update to a game that only four years ago attained universal acclaim. But in that time, things have changed and, for better and for worse, Resident Evil 5 has only made baby steps when compared to the giant leaps that its predecessor made, and because of this, won’t be getting near that perfect 10. The issues with A.I. and the controls will put off some of the more fickle gamers, but for those of you who part with their £40, like an A.I. controlled Sheva to a horde of zombies, you’ll find plenty here to get your teeth into – fans and newcomers alike. Maybe we asked for too much? Maybe the hype was insurmountable? Maybe the game we all wanted wasn’t even a Resident Evil game any more? Perhaps next time, Capcom will completely reinvent the wheel, but right now, the car is running fine on the ones it already has, looks absolutely stunning and is better when you’re with a friend. Just don’t let the A.I. drive, for God’s sake.
I don’t necessarily agree wholly with the direction of the series, like Resident Evil 4, some aspects of Resident Evil 5 are better and some should have been left untouched, whilst the addition of co-op play is successful, it moves the series even further away from its roots. In spite of my slight grievances, Resident Evil 5 is still a well crafted action game, that in some regards feels dated, but thankfully never to the extent that it’s a true detriment to the overall experience.
Game industry News (GiN)
Resident Evil 5 is not a terrible game. In fact it is quite good, when you play with a live partner. If only the brain-dead AI was removed, allowing an option to play solo, as well as implementing a better inventory system, then the game might be worthy of at least 4 1/2 Gems. As it stands, playing with an AI only awards it 3 1/2. However the final score above takes into consideration the use of a partner over Live or PSN, or even in split screen.
Armchair Empire, The
Resident Evil 5 will obviously appeal to long time Resident Evil fans, particularly those that enjoyed Resident Evil 4 because a lot of what the previous game developed for the series has been honed by Resident Evil 5, giant cockroaches, mutant dogs, Las Plagas victims, inventory management, unexpected quicktime events, and bizarre story points included.
From start to finish, RE5 is a shorter, sloppier take on RE4, but winds up being a lot of fun regardless. While the gameplay might be familiar, the addition of co-op, mercenaries, and more weapon unlocks provide reasons to keep coming back for more. That said, it may be difficult for those who never liked the series to jump aboard now, as not much has changed. If you can look past the innovations made in the genre these past few years, you'll find Resident Evil 5 to be an enjoyable action-packed experience.
RE6 is inevitable, no doubt about it. Even a disappointing Resident Evil is gonna sell and there will be some clamor for the developers to take a new direction for the eventual sequel. For Capcom’s sake, they need to go back to the basics. Make the sequel about survival horror and turn the tables on the gamer. Force them to use their wits rather than blasting everything in sight. Somewhere along the way, they forgot how to do that and games like Dead Space are picking up where they left off. Time to answer the call.
Essentially, Resident Evil 5 is the exact opposite of the Valve’s recent high flying zombie co-op shooter Left 4 Dead. While L4D boasted old school graphics, sublimely simple control, typically mindless zombies and no story whatsoever (all of the aforementioned are pluses; L4D is perhaps the greatest zombie game ever made) RE5 rolls out a complex history, superior state of the art graphics, eerily intelligent, weapon wielding zombies and a control system that makes Street Fighter: IV seem like Duck Hunt.
Ultimately, Resident Evil 5 shouldn't be looked at as a failure in the series, merely too ambitious, inconsistent and uneven. Earlier entries in the series benefited from their simplicity and focus, and while it's laudable for RE5 to try and include so much variety, perhaps a little more of the same ol' same ol' would have resulted in a slightly better game. It's on par with other, bold experimental installments in the series, like Resident Evil Zero, which tried to do a lot, but was only partially successful, and it's better that Capcom tried to do a lot of new things here, as opposed to not. But the bottom line is that RE5 is a very beautiful, occasionally exciting game with a lot of built-in value to recommend it, but it's far too disjointed to qualify as a top-tier addition to the canon.
Even with a plethora of extras to unlock, such as costumes and back stories, single-player nearly shoots itself in the foot, while standing still of course, by trying to mash up heightened levels of action with outdated mechanics and a partner of questionable credentials. It’s still an enjoyable experience, but multiplayer is the absolute reason to pick up RE5. It’s the feature that we’ve been wishing for since day one (Outbreak didn’t count), and Capcom delivers a fine show.
Resident Evil 5 is a lot of things - it's a great action game, the multiplayer is a lot of fun, the graphics are unequaled and the story is a lot of fun. There's just one thing Capcom's newest survival horror game isn't: Scary! Thankfully the pros out way the cons, but it sure would have been nice to have a fright-filled Resident Evil this time around!
Absolute Games (AG.ru)
Разрабатывая сиквел под дорогоcтоящий «некст-ген», осторожная Capcom вновь использовала формулу предыдущей Resident Evil, рожденную в многолетних творческих муках. Она перенесла события на Черный континент, сменила Леона Кеннеди на Криса Редфилда, вернула на роль главного негодяя Альберта «Дюк Нюкем» Вескера, добавила совместное прохождение и успокоилась. Если на секунду забыть о приятной графике, станет ясно, что перед нами — бесстыжий клон.
So while Resident Evil 5 might not be the game that the traditionalist might have hoped for, it still stands out as hugely enjoyable in its own right. Bereft of puzzle and exploration, Capcom has instead pointed both barrels at the action element in the hope that the masses will warm to it. Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.
Players curious about the recent activities of Albert Wesker and the legacy of the Umbrella Corporation can dive right in and enjoy without fear; those new to the series might be surprised at how dated it feels once the high-polygon glamour wears off. Still, it's hard to deny that even an antique roller coaster can be good for a thrill when the mood strikes.
Resident Evil 5 is a game that doesn’t know if it wants to shoot tension square between the eyes or build it up methodically through the player’s imagination or fear of the unexpected, and ends up almost completely neglecting the latter whilst occasionally messing up the former. It’s made the jump over to a new generation resting on its laurels but without the impact that comes with a complete (and successful) reinvention of a classic series. But if you can treat and accept it as a balls-to-the-wall action blockbuster, Resident Evil 5 is, if nothing else, a great looking and decent entry into the third person shooter genre with a great co-op mode that’s worth at least one play through. It’s just a shame Capcom has forgotten what it is to make me scared of the dark.
Underneath the layers, there is some semblance of a good game here. It's very ambitious and we applaud that. But ambition doesn't always equal a good game, and while RE5 is nowhere near a disaster, the disappointment we felt is made worse due to our lofty expectations.