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Instead, Rogue Warrior is a generic, buggy and broken shooter with limited appeal, even to dedicated fans of Marcinko and the many books and novels that have documented his incredible life. In fact, do yourself a favor and pick up Demo Dick's books instead, because Rebellion's SNAFU of an FPS simply pales in comparison in every conceivable way.
Complice uno sviluppo molto travagliato, Rogue Warrior da interessante sparatutto cooperativo in terza persona si è trasformato nel corso degli anni in un prodotto mediocre sotto ogni punto di vista. L’indubbio carisma del personaggio è del tutto sprecato, l’azione di gioco banale e per nulla appassionante, la tecnica pessima. Con la grandissima quantità di shooter di ben altra qualità oggi presenti sul mercato, non c’è davvero alcun motivo per soffermarsi su questo titolo, a meno che non siate fan sfegatati del protagonista o di “strage di comunisti” su Facebook.
Solo un prezzo budget avrebbe potuto salvare le sorti di questo progetto nato sotto una cattiva stella, ma la macchina del commercio non l’ha purtroppo permesso. Prezzato pienamente e distribuito all’alba del 2010, Rogue Warrior è semplicemente un titolo da evitare a prescindere da gusti ed opinioni personali.
In a time of MW2 and Gears shooters, Rogue Warrior brings us back in time "videogame wise," as much as its over the top 80's movie theme does. A generic shooter that offers up nothing new, Rogue Warrior falls flat. Although Rourke will give you some of the best sounds bytes a game has to offer, it's not enough to warrant anything close to the $60 price tag Rogue Warrior demands.
Algo pasa en Rebellion. Un estudio que en su momento fue capaz de crear clásicos como Aliens vs Predator no puede arrastrarse ahora perpetrando títulos como Shellshock 2: Blood Trails o el mismo Rogue Warrior que nos ocupa. El traslado al mundo de los videojuegos de la violenta historia de Richard Marcinko no sólo es poco inspirada y torpe, sino que es de un nivel insultantemente pobre en todos los sentidos. En una palabra: Terrible.
Every bit of Rogue Warrior is either mediocre or much, much worse, and my initial reaction was incredulity over the fact that such a limited, tossed-off experience would ship within weeks of a complete package like Modern Warfare 2. As for the more damning realization that Rogue Warrior can't even compete with some of this console generation's earliest shooters (Call of Duty 2, Perfect Dark Zero, etc.)? Well, that's more laughable than any of Marcinko's profane quips.
Anyone who is tricked into paying full price for this game should never be allowed to buy another game, ever. Be smart and check it out as a rental or grab it soon when it finds its way to the bargain bin, sporting a big red tag that says CLEARANCE. Otherwise, avoid this dog of a game at all costs.
Here’s a message for you Bethesda, and Rebellion, to quote your own hero: “Fuck off”.
Le développement des jeux a évolué à un tel point qu'il est particulièrement rare qu'un titre PS3 ou Xbox 360 soit vraiment pire que médiocre, mais Rogue Warrior est haut la main le plus mauvais jeu auquel j'ai joué sur l'une ou l'autre plate-forme depuis très très longtemps. On pourrait dire que c'est un jeu bon marché, une merde destinée à faire du fric, mais il n'est en fait pas si bon marché que cela et le côté « faire du fric » semble son meilleur argument. Par contre, à la question : est-ce une merde ? La réponse est sans équivoque : absolument.
So what's there to do once your two hours are up and the credits roll? Well, you could check out Rogue Warrior's stripped suite of multiplayer options, which let up to eight players shoot each other up in deathmatch or team deathmatch. But that's it. There are no other modes, no persistent rewards (unless you count the all-but-empty online leaderboards), no classes, no customizable loadouts--and no fun. There's nothing to draw you back in, making Rogue Warrior a waste of time and money. If for any reason you still feel compelled to check it out, consider this: Dick's atrocious lines were mixed into a rap that plays during the end credits. It's a summary of everything that makes Rogue Warrior so excruciating to play, condensed into a three-minute song.
Game development has evolved to the point where it's pretty rare that a PS3 or Xbox 360 release is actually anything worse than mediocre, but Rogue Warrior is easily the worst game I've played on either platform for a long, long time. You could call it cheap, exploitative trash, but it's not actually that cheap, and the exploitation elements are probably the best thing it's got going for it. Trash though? Absolutely.
Cheat Code Central
The next time you are playing a terrible game and you think to yourself 'this is awful', please consider those unfortunate enough to have actually played through Rogue Warrior. To paraphrase a classic Futurama line 'the only thing Rouge Warrior does better than other games is suck'. I wish this game would go hibernate in a deep, dark corner of the forest, emerging only to find food every few months until it was too fat to hunt on its own and was eventually and inevitably selected as the weakest of its herd and taken down with a few well placed buckshot rounds, dragged from its wooded home, and splayed on the hood of a Chevy pickup. It absolutely blows that much.
Bijna alles aan Rogue Warrior is slecht afgewerkt. Grafisch is de game maar half af en de besturing werkt niet echt lekker. Daarnaast hapert de game en duurt deze hoogstens twee uur. 60 euro is pure diefstal voor deze game, maar zelfs in de budgetbak zou deze nog te duur zijn.
Rogue Warrior for the Xbox 360 is a forgettable and completely unoriginal game that, sadly enough, doesn’t do justice to the first-person shooter genre. I simply adore first-person shooters and have seen my share of good ones as well as bad ones but Rogue Warrior is the first game that made me feel the sting of disappointment. Sorry, Bethesda, but I cannot see myself recommending this game to anyone.
And good Christ, is this game bland. The graphics (and particularly textures) would’ve looked bad (and dated) circa 2001. The story is nearly non-existent and involves Marcinko disobeying orders and sabotaging Soviet installations. Explosions are surprisingly minimal—although there are fair share of missiles blown up. Similarly, sound, gunfire and grenades are all delivered with a small pop rather than a roar—hardly the “full-f—king Faulkner with lots of sound and fury,” Marcinko refers to (yes, that’s a real line). Just about every mission is made up of instructions to infiltrate a base/facility/installation, grab intel or blow the place up (or both) and escape. But the worst part about Rogue Warrior is that it’s so unbelievably forgettable there’s no reason to even waste space in your brain for it. You’ll just forget it—and the full four hours it takes to complete—in less than a day.
Whatever you do, do not buy this game, even if you happen to have the spare cash lying around. The gameplay is poorly done, the visuals are substandard and the profanity is laughable. The only reason anyone would ever want this title is for achievement/trophy farming, but even then you should rent it or look for a bargain basement sale. Even then, it’s hard to justify polluting your game account with this detritus. I will say it again: do not buy this game.
In condemning this game, I can't help but feel like an opportunistic hunter pouncing on the most pathetic zebra in the herd. But Rogue Warrior is a hobbled, wheezing creature stumbling around so far away from its peers that not going for the jugular could be seen as an act of cruelty. And besides that, every time I feel a surge of predator's remorse, I just remind myself that the difficulty select screen called me a pussy, and I get over it.
The Review Busters
If I forgot some things to bring up on this game there is a good reason for that. Rogue Warrior is the worst valued game on next gen consoles right now. At best this 2 hour game should be a ten dollar download. Once you beat this short game there is no reason to keep it since nobody will play it online. Gamers need to avoid this game like the plague.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
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||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
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||The quality of the sound effects and/or music composition
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|Overall MobyScore (2 votes)
There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.