There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (8 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
But enough of the predictions and doubts. SEGA Rally is easily the freshest arcade driving experiences to have emerged in years, providing more wide-eyed excitement in five minutes than most games manage in five hours. Not since Burnout 2 has a driving game stood out as so completely different to everything else, and provided so much instant, moreish entertainment to such a high technical standard. To find a game that strips out the pointless and unnecessary padding and gets back to, you know, making the actual racing the fun bit is worthy of celebration on its own, but to then underpin the whole thing with deformable tracks is a masterstroke. As one of the most important and well-realised ideas to hit the racing genre, it's something I'd urge any racing game fan to try out. SEGA Rally isn't just a nostalgic remake, but a genuinely revolutionary twist that takes arcade racing in a new direction.
Perfekter Einstand für SEGAs neu gegründetes Racing Studio! Die Engländer zeigen mit innovativen Neuerungen und altbewährten Eigenschaften, wie ein Rallyespiel in dieser Zeit auszusehen hat. Die veränderlichen Untergründe bringen sich fantastisch ein und vermitteln einem glaubhaft das Gefühl, mit seiner Karre richtig tief im Dreck zu stecken. Solch packende Rennen, grandioses Handling und Arcade-Feeling machen wahrlich Lust auf mehr – SEGA Rally ist mit Sicherheit nicht der letzte Top-Racer, mit dem uns das Studio verwöhnen wird!
Loppuun pienimuotoinen anekdootti, joka kuvastaa hyvin pelin vetovoimaa. Useat, hyvätkin pelit jäävät peliarvostelijalta sivuun pakon vuoksi, sillä uutta testattavaa tulee sisään ovista ja ikkunoista nopeammin kuin ehtii pelata. Sega Rallylle ei käynyt niin, vaan testijakson jälkeenkin se on ollut säännöllisesti Xbox 360:n dvd-asemassa kerryttämässä lisäkilometrejä ja viihdyttämässä kaikkia sitä testanneita. Huikea peli.
Arcade-Racing Fans werden SEGA RALLY spätestens nach ein paar Runden auf der Xbox 360 vergöttern und in bis alle Ewigkeit lieben. Spieler unter euch, die schon auf dem SEGA SATURN ihre Runden mit SEGA RALLY gedreht haben (so wie ich) wissen was auf sie zu kommt und wissen auch, dass sie dieses Spiel jedem anderen Rennspiel vorziehen werden. Sicher hat SEGA RALLY ein paar Schwächen, aber eine ganz große Stärke: Spielspaß! Dieser Spielspaß bleibt von der ersten bis zur letzten Sekunde in euren Adern und verhilft SEGA RALLY zu einem Xboxdynasty Gold Award.
This would have been awesome for the online multiplayer on xbox live. Don't get me wrong., Xbox live games are great fun, but they could have been better. All in all a stunning return to form for the old Sega classic. Full on arcade racing a la Burnout.
Oh yeah, even the commentary sounds the same, how cool is that!
Sega Racing Studios have truly achieved something very special with Sega Rally. They have kept everything that makes Sega Rally great and somehow managed to improve it in nearly every respect. It's been a long time since I've had so much fun playing a videogame and Sega Rally really reminds me why I love Sega so much. To miss out on this game due to its lack of options and realism would be to miss the point, and more importantly miss one of the finest racing experiences available. From the beautiful graphics and excellent audio to the perfect handling and robust online play, this is a game that deserves a huge audience and is a stark reminder to other racers not to neglect the most important part of any racing game - the racing itself. Ladies and gentleman, this is racing - this is Sega Rally.
Je voelt dat ze bij Sega veel aandacht gegeven hebben aan het terrein. Elk wegdek, elke track voelt totaal verschillend aan. Van dikke modderplassen tot ijzelwegen: het verandert constant en is nog afwisselender dan het seksleven van een sjeik met een grote harem. Je weet niet wat je ziet als je door de bossentracks scheurt. De chocoladepasta vliegt je om de oren! Je auto wordt smerig. Ranzig zelfs. Bah! Totdat een plas water je auto weer laat blinken. Het oeroude Sega Rally gevoel zit er zó goed in. Ik had constant de neiging om naar m’n vader toe te rennen en ‘m nog een muntje te vragen voor het volgende potje. Net als vroeger op vakantie in de arcadehal... Het is geweldig om Sega Rally zo keihard te zien terugkeren. Dit is echt pure fun!
If this is what happens when SEGA takes a beloved franchise and hands development duties over to a carefully constructed studio outside Japan, then perhaps they should do it more often. The UK-based SEGA Driving Studio has managed to capture the essence of the SEGA Rally experience, while also integrating stunning new tech and giving gamers a serious challenge. It’s not perfect, but it is criminally fun. Get it.
SEGA Rally is a refreshing break from realistic driving sims then. It's got an arcade engine throbbing under its bonnet which makes the game challenging and fun in equal measure. Indeed, SEGA Driving Studio has pulled off the impossible by capturing the essence of the original series and combining it with advanced in-game effects made real by next-gen technology. What’s more, this is all accompanied by a robust online multiplayer that runs without lag and offers plenty of extra longevity. In fact Rally’s only downfall is that there isn’t much outside of the core racing experience - there’s no customisation, no damage engine and nothing to indicate the different performance stats of each car, which could put off Forza or DiRT fans. If SEGA Driving Studio had gone the extra mile and included some of these features and perhaps a few more tracks then this could have easily been the out-and-out leader of the racing pack. As it is, it just misses out on pole position.
Leider krankt das neue Sega Rally am gleichen Problem wie die beiden Ur-Väter aus der Spielhalle: Zwar wurde die Streckenanzahl im direkten Vergleich aufgestockt, aber es sind immer noch zu wenige, so dass sich die Pisten während der Karriere zu oft wiederholen. Hinzu kommt, dass die Rundkurse nicht sonderlich lang ausfallen, denn oft seht ihr schon nach einer Minute wieder die Start-/Ziellinie. Auch die Technik hat noch ihre Tücken: Zwar sehen die abwechslungsreichen Kulissen auf den ersten Blick hervorragend aus, doch fallen nach ein paar Metern fiese Pop-Ups und der Weichzeichner negativ auf. Und trotzdem begeistert das Debüt der Sega Racing Studios: Vor allem das geniale Fahrgefühl, der umfangreiche Fuhrpark und die deformierbaren, wenn auch wenigen Strecken im motivierenden Karrieremodus ebnen Sega Rally den Weg zum Hit! Hier erwartet euch einer der besten Arcaderacer, den ihr für die aktuellen Konsolen und den PC bekommen könnt!
La verdad sea dicha, a este Sega Rally, tras la pifia cometida con el 2006, se le pedía una vuelta a sus orígenes, y así ha sido. Nos ofrece todo lo que los aficionados a la serie pedíamos: buen apartado técnico, el estilo jugable de siempre pero adaptado a la actualidad y poca o ninguna adulteración con los modismos reinantes Si eres de esos que echan de menos un buen juego de carreras arcade este es tu juego, si por contra sigues discutiendo qué simulador es mejor: Forza o GT, mejor miras en otra dirección.
This version of Sega Rally isn't as good as the game that stole my heart and money all those years ago, however it's more than a worthy homage. Sega have made it more realistic, even at times forgoing the high-speed power slides that are synonymous with the original game. Still, there's more about Sega Rally than most racers and a worthwhile arcade mode as well as an excellent multiplayer experience makes this Sega Rally an excellent purchase.
Revo's packaging boasts about its "Geo-deformation" technology, but apparently that just means your tire tracks remain in the road over subsequent laps. They don't seem to affect your handling at all. Sega Rally Revo has an addictive single-player championship mode, despite an annoying number of menu screens that all look the same. The two two-player split-screen mode is exceptionally good. Sega Rally Revo is not great in any way, but very good in every way, making it feel like more than the sum of its parts.
Sehr schön gezeichnete Autos und fantasievoll gestaltete Umgebungen sorgen auf den ersten Blick für Begeisterung. Wer einen zweiten Blick riskiert, staunt über den "natürlichen" Verschleiß der Rennstrecke - so etwas gab es bislang in keinem anderen Rennspiel. Am teils hohen Schwierigkeitsgrad fortgeschrittener Wettbewerbe werden Sie sich zwar oft die Zähne ausbeißen, aber: Übung macht den Meister. Online können Sie mit fünf anderen Spielern um die Wette rasen, das funktionierte im Test ohne Probleme. Sega Rally war gut, ist "gut", bleibt gut.
It has been a while since Sega released a game in their Rally franchise. Sega Rally Revo is a fine display in what next-generation racing games should look like. From the deformed tracks to the refined graphics, this is a major improvement from the past. That said, the single-player could use more variety, the split-screen could have at least allowed for a horizontal option and the number of tracks do not seem all that different. Online play is fun, but a matchmaking like Halo would be a big help. In a year without many racing games to hold your attention, Sega Rally Revo is among the best.
Gamers looking for a great arcade racing experience this holiday season should get in the seat of Sega Rally Revo. It has enough to keep any committed racing fan coming back for a good couple of months. Some may argue that the gameplay is dated and the lack of options is overly restrictive. Fair enough, stick to Gran Turismo. Everyone else should race, have fun, and enjoy the rally.
Four-player local split-screen should have also been included, and I feel the variation in courses, despite the cool elemental shifts, could have also done with a bit more variety. The lack of a damage model also hurts the game some (nothing that affects your driving, but on an aesthetic level it would have been cool), while the in-car view could have sported mud, snow and water splashes on the windscreen in the wake of everything else looking so damn nice. However, most of these gripes are merely superficial. At its gameplay core, SEGA Rally Revo is a return to glory for Sega in the sense it delivers a fun arcade-driven game that still manages to throw enough of a challenge at you to keep you coming back for more. Here’s hoping some of their other franchises receive the same treatment as this.
Honestly the game has quite a few niggly flaws, and it kind of bugged me that the animals and crowds seemed totally oblivious to my hurtling towards them at breakneck speed in an indestructible (car) when there is only a small wooden yet seemingly impenetrable fence between them and certain death. But besides the games lack of realism, my nostalgia pants kicked in and I had a ball with Sega rally. 8/10 from me.
Sega Rally est comme on l'attendait. Arcade, très jouable, plutôt relevé mais aussi esthétiquement conforme à ce que PC, Xbox 360 et PS3 sont capables d'offrir à ce jour. Un titre à conseiller en priorité aux joueurs qui en feront une utilisation multijoueur, pour un maximum de fun.
Sega chockar genom att för en gångs skull inte göra bort sig. Det pånyttfödda Sega Rally är en hänsynslöst snabb, smutsig och rolig nostalgikick som går rakt in i hjärtat.
In the end I do feel that there's enough room for an arcade racing game, but it's important to realize that this type of game is not for everybody. Then again, this type of game will surely scratch a certain kind of itch that neither Forza nor Project Gotham Racing has been able to get to. Despite my criticisms I do like this game, I would just hope that in Sega's next installment they actually give us more of an incentive to keep playing. The fundamentals are good, they just need to figure out how to put it all together in a package that is as appealing as all of those other racing games currently on the market.
SEGA Rally Revo is a game made for perfectionists. Working your way through the single player game is a great challenge as you race against ever increasing competition. The gameplay is great and it looks like the visual representation of "happy," but it may not be for everyone as we've been spoiled by racing game after racing game that keep upping the ante in variety and presentation. By any measure, it has solid racing mechanics. But then, variety is the spice of life and this title could use a bit more.
Overall, Sega Rally Revo is a fun game that delivers. Sadly, I probably wouldn't go out and buy it. There's just too much out there that I want that I'm at risk of filing for bankruptcy, and Sega released this at the worst time with Forza and PGR out and running. I'm pretty sure most people think like me too, seeing as how it's such a struggle to find multiplayer games. At least there's always renting...
Beim Spielen von Sega Rally scheint man eine Zeitreise zurück in die 90er Jahre zu machen. Das Flair der Automatenfassungen wurde bei der Neuauflage auf jeden Fall erhalten, so dass man schon beim ersten Start mitten drin in der Rallyaction steckt. Doch für ein Spiel im Jahre 2007 bietet mir Sega Rally im Vergleich zur Konkurrenz einfach zu wenig. Flatout befriedigt mein Actionbedürfnis bei Rennspielen weitaus besser, Colin Dirt ist das deutlich motivierendere Rallyspiel. Für Sega Rally bleibt daher nur Platz für einen kurzen Zeitvertreib. Fans der Serie werden das Ganze vermutlich weniger negativ sehen und machen mit dem Kauf im Grunde nichts verkehrt. Allerdings solltet ihr zur PS3 oder 360-Version greifen, die PC-Umsetzung ist nicht sonderlich gelungen.
Sega Rally Revolution is the kind of game anyone you know could pick up and start enjoying immediately. It's not the deepest game you'll ever play, but it is fun and an excellent way to kill some time on the weekend. A good rental, but save your purchase money for DiRT or MotorStorm if you're in the mood for a great racer.
Coin-operated arcade gameplay was basic for a reason: The hardware gave the software no choice. Coin-ops were also very tough for the simple fact that the tougher the game, the more quarters it would eat. Sega Rally Revo’s gameplay is both basic and difficult, and thus aligns correctly with its Sega Rally Championship roots, but these traits don’t transfer as well onto a complex console of the new millennium. Our racing helmets are off for Sega’s unbelievable visual work on Sega Rally Revo, but the rest of the game never really breaks away from the mid-’90s gameplay that inspired it.
Here’s hoping Sega puts Sega Rally Championship where it should be—Xbox Live Arcade—and someday uses GeoDeformation and Sega Rally Revo’s engine for a full-fledged WRC title.
If you’re a fan of arcade racers or just looking for a fun diversion, SEGA Rally Revo could be what you’re looking for. There’s not a great deal of depth to be found, but it’s hard to hold that against an arcade racer when the controls work so well. Not for everyone, but a pretty good example of why SEGA used to be huge.
I have fond memories of playing the classic Sega arcade racers as a kid, and was hoping Rally Revo would recreate that experience. To a certain degree, it does. It’s not checkpoint-based like the old classics, but it definitely eschews realism in favor of an arcade style. There aren’t a terribly large amount of tracks or modes, however. It’ll also take you a few races to learn to drive without fishtailing every time you make a slight turn. Regardless, it’s a solid racer that reminds me of the days when arcades were actually relevant to the industry.
SEGA Rally Revo won’t really be a game for rally car enthusiasts, considering how the game doesn’t handle terribly realistically and doesn’t give you much in the way of depth. However, for the rest of us the game can be quite fun at times, and could be worth a look if you’re a fan of arcade racers.
Transporting gamers back to a time when you could get a good gaming experience with just a quarter, SEGA proves that the arcade racing genre isn’t dead. This beautiful and dirty racer provides a fun racing experience unrealistically set in the Rally racing circuit. SEGA Rally Revo might not have every angle fully developed, but with the GeoDeformation and bright graphics all the flaws simply fade into the background as you rip up a few laps in your favourite Rally car. If you’re a fan of racing games SEGA Rally Revo is worth a look as SEGA returns to its arcade racing roots.
Sega Rally Revo is nothing revelatory, but it is a more-than-solid arcade racer with plenty of familiar licensed cars, some tight and challenging track designs, and enjoyable online options. You can't help but feel that, with all the great racers that have recently hit both systems, Revo is just a bit behind the curve. As enjoyable as the gameplay is, its narrow focus on constant powersliding and lack of track variety may wear thin on some players. Still, this is a game worth at least trying for any fan of arcade racers, especially if you dug any of the older Sega Rally games.
The game has good news for those who truly like the look of the game - it never changes. It has the same amount of tracks you are likely to find at your local quarter-eating arcade game does. Though the turns and layout of the course changes slightly from one series to the next, you will spend your entire game driving in the same four environments. If the other issues do not bore you to the point of giving up on the game, the repetitive tracks will. Sega Rally Revo is a racing game developed for the gamer who does not want to be bothered by the nuts and bolts of a typical driving game, or realism. The game succeeds in being a good time for casual gaming fans who will not mind how shallow and simple it really is.
Sega Rally hasn’t come an awfully long way in the last eight years, but this latest incarnation certainly does justice to what made the games before it so much fun to play. It may take a while to get used to and not have the longevity that other racing games offer, but its frenetic arcade gameplay is a blast to play and makes a change from the simulations on the market. Sega have done a good job of updating their vintage racer for the modern age, with a solid online mode and sublime graphics, but its repetition holds it back from true greatness. For fans of the series this is a must buy, but for everyone else, it’s a case of try before you buy.
Sega Rally does need more tracks, and even though it’s arcade nature is obviously the selling point here, it could have done with just a little bit more car customisation. There were a few too many frame skipping moments for a 360 game and the vertical split screen brought it down for me 7/10
Não é revolução que o título do jogo promete, mas é gratificante ver que depois do fraco "Sega Rally 2006" a série trilha pela estrada certa. O jogo incorpora com competência o sistema de deformação de terreno - que vêm se tornando em padrão nos simuladores de rali -, apesar de deixar de lado uma nova tendência, a dos danos nos carros após as batidas. Os principais pontos a serem melhorados em futuros jogos da série, no entanto, são a variedade e flexibilidade da dificuldade. Uma garagem mais variada não só em modelos, mas também no comportamento dos carros nas pistas - em "Sega Rally Revo" todos muito homogêneos - já seria um bom começo.
"SEGA Rally" is a good attempt to revive the arcade franchise.
It features simple, but bright and crisp graphics, which look great in HD, and very simple gameplay. Some might find it too stripped down, but others will love the easy-to-pick-up, difficult-to-master style.
However, there are complaints. Multiplayer is a bit too old-fashioned, and as a result, is pretty under-populated. The lack of tracks is also a concern. With no DLC out by now either, this looks unlikely to change. The AI is also off-puttingly hard at all times, but even more so on certain tracks, which is a real annoyance.
"SEGA Rally" could have been great with a few tweaks and more tracks, but as it is, falls just short of the mark.
If you played racing games in the arcade during the early to mid '90s, chances are that you've played Sega Rally Revo. Sure, the package is prettier now, and Sega has tried to update the franchise with the addition of deformable terrain, but compared to some of the newer racing titles available, everything else just feels like old hat.
SEGA Rally Revo is a game that will demand more patience than most of us possess. I hate to lose, so it’s bad enough when the game design almost forces defeat upon you, but it’s even worse when you are penalized by having to repeat an entire series of races for a single instance of failure on the final curve of the final lap of the final race.
I had high hopes for Rally Revo. By all technical standards the game is a success, but it just wasn’t fun to play after getting beat up and down by the flawless AI and sadistic championship design. I understand this is an arcade game and that it might not be subject to all the nuances of car and tire selection and even terrain data for the tracks, but when all of that information and gameplay ability is offered on the same title on the far less demanding PSP, I have to wonder why…
The handling is slippery and unduly loose feeling. And, even though it's technically a "rally" title, the tracks are very simple and essentially walled on both sides. It's just not enough.
But one good online mode can't overcome the fact that Sega Rally Revo just struggles in too many areas where it really counts. The GeoDeformation is cool, but when invisible walls remove almost all tension from the race, the persistent damage loses some of its impact. Likewise, the ability to unlock new cars isn't compelling when each car essentially handles the same as the next. If Sega Rally Revo were a "proof of concept" for GeoDeformation, they'd get very high marks. But one nice physics trick doesn't necessarily make for a nice racing game, and unfortunately, that's what Sega Rally Revo really needed to be.
While some may argue that Sega Rally fits their bill for arcade racing, I don't think there's any forgiving this game for how shallow it is. Apart from unlocking tracks, cars and paint schemes, it simply offers very little else. After playing Project Gotham Racing 4 and being exposed to just how well a racing title can bring players along for the ride, Sega Rally Revo feels like mud in the eye.