||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
It's hard to say that Sneak King isn't worth picking up. At less than four dollars, it's cheaper than every Xbox Live Arcade game. It certainly isn't a deep game. In fact, after a weekend you'll probably be done with it for good. Even so, the hilarity of watching the King creep around and then cap off a crazy dance by handing over some sort of food is worth it and you pretty much have to own it just so you can say that you do. Sneak King is far from a great game and closer to just a great marketing idea. Still it is something that should be experienced and if you love achievement points you need these on your gamer card. It will certainly make you laugh and is a great little item for showing your friends just how crazy games have become. Just don't expect the fun to last.
Sneak King is limited and gets old, fast. Yes, it is some great fun when you first begin (who doesn't want to scare people half to death for shock value??!!), but it gets old too quick. The complexity of the stealth grows, but by then, I was full and couldn't swallow much more "excitement". I suppose that if you like simple thrills, this might appeal to you more, but I didn't get as much out of it as I had hoped. I do think it is worth the cost, but if there is a choice of which title to get, this would be my last option.
OK, we're lying. Sneak King is a one-trick pony that is an interesting curiosity with a subversive sense of humor. But unless you're some sort of achievement points junkie who's bent on getting the highest ranks on each mission to get all 200 of the game's points, you'll probably drop in long enough to see its one trick, earn a few achievement points, howl with a mixture of laughter and horror at its funny full-motion video intro screen, and immediately file it away in your library under "weird crap that will be funny to play in about 10 years or so."
At $3.99 with the purchase of a Burger King value meal, Sneak King is far cheaper, and surprisingly better, than most games on the Xbox Live Arcade. For such a cheap price, it wouldn't hurt to give this game a look, whether you're looking for something a kid could enjoy, or you just want the 200 Achievement points. Either way, Sneak King is a decent game, even with its simplicity. Pick it up and give it a shot. If you're done with it, just leave it behind at the local Burger King. I mean, would you rather see him here in a $4 game, or popping up in another Fight Night cameo? It's your call-- Have It Your Way.
Even under the shelter of being a budget title where it's hard to get overly critical, Sneak King still just isn't a very fun game, plain and simple. At first its kookiness will have you and any onlookers cracking up, as you watch the King prowl around and do his little dances, but after only ten minutes of play you'll have seen everything the game has to offer, and from then on playing the rest of the way feels more like a chore than anything else - Sneak King is a one-trick pony and its one trick gets old far too soon. Despite its problems, though, the game should prove entertaining enough to keep your kids occupied for a few hours, which is its main goal to be fair, and if you're a game collector then it's worth picking up purely for its novelty and dirt-cheap price alone. But your first priority (if you're not a BK addict) should be the fun and entertaining Big Bumpin', with the final of the trio, Pocketbike Racer, coming in as a reasonably close second.
Sneak King is easily the worst of the trio of games, and functions best as a marketing tool, despite the fact that it tries hard to be taken seriously. Gamers probably will be done with the title before they discover any of the bugs that pop up. Maybe it’s best to think of the monotony as a blessing in disguise.
Much like the Enormous Omelet Sandwich sandwich that Burger King serves, Sneak King starts out as a delicious treat of fluffy gameplay and cheesy humor that quickly gives way to the nausea caused by the filler grease. Best taken in short bursts, the King's solo effort is a decent romp through the world of fast-food capitalism, but only if one can stomach the incredibly frustrating camera and challenges that don't quite test the ol' reflexes.
The Video Game Critic
The missions become trickier as you progress, and it can get pretty intense as you attempt to deliver a certain number of sandwiches within a short time limit. Sneak King has a certain charm and an addictive quality the other Burger King games lack. At $3.99, this one really took me by surprise. NOTE: This game also plays on a regular Xbox, with slightly degraded graphic quality.
Four dollars doesn't buy much anymore. Still, it's good to know that that kind of money can still buy you an Xbox 360 game about fast food royalty with a gigantic shiny plastic head who likes to secretly follow young women and surprise them with artery clogging food products in some form of culinary exhibitionism.
Although Solid Snake and Sam Fisher can rest assured that the King won't be usurping their espionage crowns anytime soon, I will say that Sneak King was successful from the perspective that it provides an hour or two of incredibly offbeat play, not to mention the fact that it got me into a Burger King for the first time in years. If it wasn't for the stomachache and heartburn afterwards, I'd say it was a win-win situation.