There are no reviews for this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||-|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||-|
|Personal Slant||How much you personally like the game, regardless of other attributes||0.0|
|Sound / Music||The quality of the sound effects and/or music composition||-|
|Story / Presentation||The main creative ideas in the game and how well they're executed||-|
|Overall MobyScore (1 vote)||0.0|
here for more information about MobyRank.
Soul is a deeply beautiful experience at times, not unlike Flower, although at the polar opposite end of the scale for relaxation. It's fiddly, taxing, and often hellishly frustrating in its demand for ultimate precision, but somehow also hugely engaging and addictive. For the price, it's well worth investigating, if only to show support for the spirit of adventure shown in these indie gaming experiments.
Overall, the staggering difficulty of the game could be a definite turn off for some, but the superb art direction and simplicity of gameplay will leave you wondering what you’ll have to navigate next before you can finally get a poor dead guy’s soul into the pearly gates of Heaven. For a measly 80 MS Points, there’s no reason you shouldn’t try to get your soul into Heaven, even if its just to experience the scenery along the way.