Tom Clancy's Ghost Recon: Advanced Warfighter (Xbox 360)

90
Critic Score
100 point score based on reviews from various critics.
3.8
User Score
5 point score based on user ratings.

Advertising Blurbs

www.ubi.com/DE - PlayStation 2 / Xbox 360:
    Das Gesicht des Krieges hat sich verändert. Die feindlichen Linien verwischen und ein eindeutiger Gegner ist nur schwer erkennbar. Neue Feinde und Bedrohungen erfordern einen neuen Typus der Kriegsführung – einen neuen Soldaten-Typus. Die Ghosts.

    2013, die U.S.-Armee führt das Integrated Warfighter System (IWS) ein, den modernen Soldaten. IWS kombiniert fortschrittliche Waffensysteme, Satellitenkommunikation und verbesserte Überl­ebensfähigkeit in einem vollständig integrierten Kampfsystem. Das IWS-Programm wurde entwickelt, um den neuen militärischen Herausforderungen die Stirn zu bieten. Nun wird es auf dem Schachtfeld getestet.

    Nach einem Aufstand im Herzen von Mexiko City werden die Elite Special Forces der U.S. Army in das Zentrum des Konfliktes entsandt, um die Kontrolle über die Stadt zurück zu gewinnen. Zahlenmäßig hoffnungslos unterlegen, aber mit dem IWS ausgestattet, ist die Elitetruppe gleichfalls erste und letzte Verteidigungslinie. Sie sind die leisen Profis. Sie sind die Ghosts.

    Der Soldat der Zukunft: Die zukünftige Militärtechnologie besteht aus einem vollständig integrierten Kampfsystem - bahnbrechende Waffen und revolutionäre Kommunikationssysteme (siehe unten), basierend auf aktuellen U.S. Army-Forschungen. Damit geben die Ghosts dem Spieler eine realistische Sicht des Krieges, wie er im kommenden Jahrzehnt stattfinden könnte.

    Revolutionäres Cross-Com-Feature: Das Gerät wird mit Satellitentechnologie betrieben. Mit einem Monokel kann der Soldat die gesamte Kampfsituation übersehen und Kommandos ausführen. Als Anführer eines Ghost-Teams lenkt der Spieler alliierte Kräfte und Dronen sowie Artillerie- und Luftschläge. Auf diese Weise sieht der Spieler was das Team sieht, er erhält audio-visuelle Informationen von alliierten Streitkräften und unbemannten Dronen.

    Überwältigende Stadtumgebungen: Eine Stadt, zahlreiche Schauplätze. Ghost Recon Advanced Warfighter spielt ausschließlich in Mexiko City, einer der größten Städte der Welt. Eine vom Detailgrad atemberaubende Spielumgebung, unterstützt den umfassenden Eindruck des Stadtkampfes.

    Erstklassige Mehrspielererfahrung: Ghost Recon Advanced Warfighter liefert führendes Multiplayer- und Kooperativ-Gameplay für eines der heißesten Onlinespiele überhaupt sowie einige brandneue Features.

    Contributed by Yearman (18928) on Aug 30, 2007.

Press release (26th June 2006):

    Tom Clancy's Ghost Recon Advanced Warfighter™ Chapter 2 Content for Xbox 360™ – Available Now Via Xbox LIVE® Marketplace!

    June 22, 2006 –/ Today Ubisoft, one of the world's largest video game publishers, announced that Chapter 2, the highly anticipated downloadable content (DLC) package for Tom Clancy's Ghost Recon Advanced Warfighter™ for Xbox 360™ video game and entertainment system from Microsoft is now available for download via Xbox Live® Marketplace. This quality premium content package will enhance and build upon the critically acclaimed original game by offering players an extensive continuation of the multiplayer Co-op campaign set deep within Nicaragua, as well as extending players' Xbox Live experience with a wide array of new playable maps, game modes and character customization features. This premium content package is available now for download via the Xbox Live Marketplace for 1200 Microsoft points.

    "Gamers are hungry for more amazing content for Tom Clancy's Ghost Recon Advanced Warfighter and that is exactly what Ubisoft is serving up with Chapter 2," said Laurent Detoc, president of Ubisoft North America. "We believe in the power of Xbox Live as a formidable tool to keep gamers engaged in our games."

    "Ghost Recon Advanced Warfighter has been a huge success for Ubisoft and a driving force behind the next generation of Xbox Live," said Peter Moore, corporate vice president, Interactive Entertainment Business at Microsoft. "Ubisoft is continuing to support GRAW's success by bringing exciting new content to gamers this summer and adding great value to Xbox Live Marketplace."

    Tom Clancy's Ghost Recon Advanced Warfighter Chapter 2 Content includes:

    * Continuation of the multiplayer Co-op campaign with 4 all-new missions in Chapter 2
    * 8 revisited, relit multiplayer Adversarial maps
    * 2 all-new game types with 1 new game mode – Team Battle
    * 2 new camouflage patterns
    * 4 new character customization faces
    * 5 new weapons

    For more information on Tom Clancy's Ghost Recon Advanced Warfighter, please visit www.ghostrecon.com.

    Contributed by Sciere (299001) on Jun 26, 2006.

Press release (10th February 2006):

    Tom Salta Composes Epic Orchestral Music For Tom Clancy's Ghost Recon: Advanced Warfighter

    Composer/Producer records Northwest Sinfonia Orchestra for Blockbuster Military Action Shooter

    New York – February 9th, 2006
    – Following his work on Cold Fear™ and Ghost Recon 2™ (main theme co-writer), Tom Salta has composed and produced the anthemic live orchestral soundtrack for Tom Clancy's Ghost Recon: Advanced Warfighter™, the next installment in the smash-hit squad-based action franchise. Scheduled to ship for March 2006, Tom Clancy's Ghost Recon: Advanced Warfighter focuses on the deployment of the Soldier of the Future – the "warfighter," into the chaos of urban warfare.

    Salta has written all of the original music for the game, including the Ghost Recon: Advanced Warfighter main theme, which enhances the drama and emotion of the epic storyline and intense tactical gameplay action. The score was recorded with the Northwest Sinfonia Orchestra at the prestigious Bastyr Chapel in Seattle. Combining his expertise in programming and mixing hit records with the highest production values, Salta also blended contemporary electronic sounds into the score to capture the modern, hi-tech feel of the game. Visit the Ghost Recon: Advanced Warfighter official website via www.ghostrecon.com to hear a preview of Tom Salta's Ghost Recon: Advanced Warfighter main theme music.

    Manu Bachet, Artistic Director at Ubisoft, said, "Tom Salta has created an explosive 5.1 score that mixes hi-tech elements, wild rhythms, and a live symphony orchestra. Not only was he able to find the perfect alchemy, but his music supports the action perfectly, and, most of all, it brings real emotion to the gameplay experience."

    In addition to these recent videogame composing and recording ventures, Salta's hard-driving electronica and orchestral grooves grace many television shows, commercials and film promos. Recording under the artist name 'Atlas Plug' (www.atlasplug.com), he is currently working on the follow-up to his highly acclaimed debut solo album 2 Days or Die. For more information please visit www.tomsalta.com.

    In Tom Clancy's Ghost Recon Advanced Warfighter, players will embody Captain Scott Mitchell as he commands the Ghosts and Special Forces allies equipped with the IWS in the quest to save the president of the United States, recover stolen nuclear codes and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe. The game unfolds entirely in Mexico City, where numerous, meticulously researched and detailed environments will deliver complete immersion into the future of urban warfare. Tom Clancy's Ghost Recon Advanced Warfighter will also include multiplayer and cooperative gameplay with exciting new elements, continuing the Ghost Recon tradition of setting the bar for multiplayer action.

    Contributed by Sciere (299001) on Mar 19, 2006.

Press release (7th October 2005):

    Ubisoft To Release Tom Clancy's Ghost Recon Advanced Warfighter in February 2006

    SAN FRANCISCO – OCTOBER 7, 2005 – Today Ubisoft, one of the world's largest video game publishers, is pleased to announce that it has decided to devote additional time to perfect the next installment in its award-winning squad-based military shooter, Tom Clancy's Ghost Recon Advanced Warfighter™. The game will launch worldwide for the Xbox 360™ video game and entertainment system from Microsoft in February 2006. The additional time devoted to the development of this title will allow Ubisoft to offer gamers the best episode ever of the award-winning Tom Clancy's Ghost Recon franchise and will enable the game's development teams to optimize the application of Xbox 360™ technology. The delay of the release date will not impact Ubisoft's revenue forecasts for the fiscal year.

    At the X05 event in Amsterdam earlier this week, Ubisoft astounded attendees with playable single- and multi-player demonstrations of the thrilling new title. Tom Clancy's Ghost Recon Advanced Warfighter was extremely well received by event participants and Ubisoft expects the game to quickly become a blockbuster title.

    "In Tom Clancy's Ghost Recon Advanced Warfighter, players will be able to truly immerse themselves as soldiers of the future," said Tony Kee, vice president of marketing at Ubisoft North America. "This game will continue the tradition of setting the bar for intense multiplayer action and cutting-edge technology. X05 attendees experienced the stunning results of the work Ubisoft's award-winning studios have done in perfecting innovative multiplayer content and taking advantage of next-generation capabilities."

    About Tom Clancy's Ghost Recon Advanced Warfighter:
    The face of war has changed. Enemy lines blur and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts. In 2013, the U.S. Army will implement the Integrated Warfighter System (IWS) evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield. Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "quiet" professionals. They are the Ghosts.

    Contributed by Sciere (299001) on Mar 19, 2006.

Press release (27th June 2005):

    Tom Clancy's Ghost Recon Advanced Warfighter™

    Official Name for Ubisoft's New Game Reflects Emphasis on Soldier of the Future

    London, 2005
    – Today Ubisoft, one of the world's largest videogame publishers, announced that Tom Clancy's Ghost Recon® 3 (working title), the next installment in the smash-hit squad-based action franchise, will officially be known as Tom Clancy's Ghost Recon Advanced Warfighter™. Scheduled to ship for Holiday 2005, Tom Clancy's Ghost Recon Advanced Warfighter focuses on the deployment of the Soldier of the Future – the "warfighter,: in military parlance, into the chaos of urban warfare.

    The year is 2013. The U.S. Army has been developing – and can now deploy – the Integrated Warfighter System (IWS), a complex combination of cutting-edge technologies that transforms an individual soldier into the ultimate fighting force. IWS combines advanced weapons systems, satellite communication devices and enhanced survivability into one fully integrated combat system that is finally ready for the true test of the battlefield. Combining the advantages of next-generation console technology with future military technologies, Tom Clancy's Ghost Recon Advanced Warfighter includes a wealth of groundbreaking features, including the Cross-Com, a communication device attached to the soldier's monocle and powered by satellite technology, which will deliver constant and complete battlefield awareness seamlessly within the action.

    In Tom Clancy's Ghost Recon Advanced Warfighter, players will embody Captain Scott Mitchell as he commands the Ghosts and Special Forces allies equipped with the IWS in the quest to save the president of the United States, recover stolen nuclear codes and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe. The game unfolds entirely in Mexico City, where numerous, meticulously researched and detailed environments will deliver complete immersion into the future of urban warfare. Tom Clancy's Ghost Recon Advanced Warfighter will also include multiplayer and cooperative gameplay with exciting new elements, continuing the Ghost Recon tradition of setting the bar for multiplayer action.

    About Tom Clancy's Ghost Recon Advanced Warfighter
    The face of war has changed. Enemy lines blur and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts.

    In 2013, the U.S. Army will implement the Integrated Warfighter System evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield.

    Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "quiet" professionals. They are the Ghosts.

    Key Features
    • Next-generation gaming technology: Tom Clancy's Ghost Recon Advanced Warfighter is built from the ground up for next-generation consoles, maximizing increased power to deliver phenomenal graphics and a host of innovative features. Current-generation versions will be custom-tailored for each platform.


    • Become the soldier of the future: Gain access to the future of military technology. Using a fully integrated combat system with cutting-edge weapons and communication systems, gamers will embody the soldier of the future. Based on actual military research, the Ghosts give gamers a realistic view of how war will be fought in the next decade.


    • Revolutionary feature: Use the revolutionary Cross-Com, a communication device powered by satellite technology. Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield. Command the Ghost squad and remote allied forces and drones, and direct artillery and air strikes. See what the squad sees and receive visual and auditory intelligence from allied forces and unmanned drones.


    • Stunning urban environment: One capital, multiple locations. Tom Clancy's Ghost Recon Advanced Warfighter takes place entirely in Mexico City, one of the world's largest cities* A stunning, meticulously detailed universe will provide complete immersion in the urban war of the future.


    • Top-notch multiplayer experience: Tom Clancy's Ghost Recon Advanced Warfighter returns to deliver industry-leading multiplayer and cooperative gameplay for one of the hottest online franchises.

    Contributed by Sciere (299001) on Mar 19, 2006.

E3 Fact Sheet (18th May 2005):
    PRESENTS:

    TOM CLANCY'S GHOST RECON® 3 (WORKING TITLE)

    Next-generation console from Microsoft
    PlayStation®2
    Xbox®
    Nintendo GameCube™
    PC

    Product Description

    The face of war has changed. Enemy lines blur, and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts.

    In 2013, the U.S. Army will implement the Integrated Warfighter System (IWS), evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield.

    Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "Quiet" professionals. They are the Ghosts.

    Key Features
    • Next-generation gaming technology: Ghost Recon® 3 is built from the ground up for next-generation consoles, taking full advantage of powerful technology with amazing textures, lighting and particle effects, multi-windowing and state-of-the-art physics. Old generations will be built using top technology that pushes those systems to their limits.


    • Become the soldier of the future: Gain access to the future of military technology. Using a fully integrated combat system with cutting-edge weapons and revolutionary communication systems (see below), gamers will embody the soldier of the future. Based on actual U.S. Army research, the Ghosts give gamers a realistic view of how war will be fought in the next decade.


    • Revolutionary feature: Use the revolutionary Cross-Com, a communication device powered by satellite technology. Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield. Command the Ghost squad and remote allied forces and drones, and direct artillery and air strikes. See what the squad sees and receive visual and auditory intel from allied forces and unmanned drones.


    • Stunning urban environment: One city, multiple locations. Ghost Recon® 3 takes place entirely in Mexico City, one of the world's largest cities. A stunning, meticulously detailed universe will provide complete immersion in the urban war of the future.


    • Top-notch multiplayer experience: Ghost Recon® 3returns to deliver industry-leading multiplayer and cooperative gameplay for one of the hottest online franchises with a host of exciting new features.
    Product Specifications:
    Publisher: Ubisoft
    Developer: Ubisoft
    Ship Date: Winter 05
    Category: Tactical Military Shooter
    Rating: RP (Rating Pending)

    Contributed by Sciere (299001) on Mar 19, 2006.

Press release (13th May 2005):

    Tom Clancy's Ghost Recon® 3 Makes an Entrance on Xbox 360™ from Microsoft at Ubisoft's E3 Booth

    Next Game in Hugely Successful Franchise a Must-Have for Holiday 2005

    SAN FRANCISCO, CALIFORNIA – MAY 12, 2005
    – Today Ubisoft, one of the world's largest videogame publishers, announced development of Tom Clancy's Ghost Recon® 3 (working title), the next installment in the smash-hit squad-based action franchise. Tom Clancy's Ghost Recon® 3 is scheduled to ship for retail in conjunction with the launch of the Xbox 360™ video game and entertainment system from Microsoft and will also be available on the PlayStation®2 computer entertainment system, Xbox® video game system from Microsoft, the Nintendo GameCube™ and Windows® PC DVD-ROM this holiday 2005. Ubisoft will showcase Tom Clancy's Ghost Recon® 3 at the 2005 Electronic Entertainment Expo (E3), May 18–20, at Booth #1300 in the South Hall of the Los Angeles Convention Center.

    The year is 2013. The U.S. Army has been developing – and can now deploy – the Integrated Warfighter System (IWS), a complex combination of cutting-edge technologies that transforms an individual soldier into the ultimate fighting force. IWS combines advanced weapons systems, satellite communication devices and enhanced survivability into one fully integrated combat system that is finally ready for the true test of the battlefield. Combining the advantages of next-generation console technology with future military technologies, Tom Clancy's Ghost Recon® 3 includes a wealth of groundbreaking features, including the Cross-Com, a communication device attached to the soldier's monocle and powered by satellite technology, which will deliver constant and complete battlefield awareness seamlessly within the action. In addition, Ubisoft will employ increased processing power to its fullest, with breathtaking graphics, lighting and textures, multi-windowing, and state-of-the-art physics. Current-generation versions of the game will be custom-built using top technologies that push each platform to its limits.

    In Tom Clancy's Ghost Recon® 3, players will embody Captain Scott Mitchell as he commands the Ghosts and Special Forces allies equipped with the IWS in the quest to save the president of the United States, recover stolen nuclear codes and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe. The game, on all platforms, unfolds entirely in Mexico City, where numerous, meticulously researched and detailed environments will deliver complete immersion into the future of urban warfare. Tom Clancy's Ghost Recon® 3 will also include multiplayer and cooperative gameplay with exciting new elements, continuing the Ghost Recon tradition of setting the bar for multiplayer action.

    "Tom Clancy's Ghost Recon® 3 will deliver the future of gaming and of warfare in one stunning package, as well as projecting a global political future that has always been a hallmark of Clancy titles," said Tony Kee, vice president of marketing at Ubisoft North America. "Armed with next-generation technology and the proven ability to create innovative multiplayer content, Ubisoft will enable players to become the soldier of the future and immerse them in the kind of urban warfare that could be fought 10 years from now."

    About Tom Clancy's Ghost Recon® 3 (working title)

    The face of war has changed. Enemy lines blur and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts.

    In 2013, the U.S. Army will implement the Integrated Warfighter System evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield.

    Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "quiet" professionals. They are the Ghosts.

    Key Features:
    • Next-generation gaming technology: Tom Clancy's Ghost Recon 3 is built from the ground up for next-generation consoles, maximizing increased power to deliver phenomenal graphics and a host of innovative features. Current-generation versions will be custom-tailored for each platform.


    • Become the soldier of the future: Gain access to the future of military technology. Using a fully integrated combat system with cutting-edge weapons and communication systems, gamers will embody the soldier of the future. Based on actual military research, the Ghosts give gamers a realistic view of how war will be fought in the next decade.


    • Revolutionary feature: Use the revolutionary Cross-Com, a communication device powered by satellite technology. Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield. Command the Ghost squad and remote allied forces and drones, and direct artillery and air strikes. See what the squad sees and receive visual and auditory intelligence from allied forces and unmanned drones.


    • Stunning urban environment: One capital, multiple locations. Tom Clancy's Ghost Recon® 3 takes place entirely in Mexico City, one of the world's largest cities. A stunning, meticulously detailed universe will provide complete immersion in the urban war of the future.


    • Top-notch multiplayer experience: Tom Clancy's Ghost Recon® 3 returns to deliver industry-leading multiplayer and cooperative gameplay for one of the hottest online franchises. This title is not officially concept approved by Sony Computer Entertainment America.

    Contributed by Sciere (299001) on Mar 19, 2006.