Tom Clancy's Splinter Cell: Double Agent
At the JBA HQ you can freely roam, but at the same time must keep your cover.
Mission loading uses cinematics that display your whereabouts and give you an insight at what awaits you.
Geronimooo... yelling prevents Sam's face from getting frozen.
Figures... someone was really bad at packing those parachutes.
Landing safe and sound... but it sure was a close one.
Your rifle comes with various visions which alter only your scope.
3D map is present, and will probably help those who can find their way in it.
Enemy guard at 12 o'clock
You can switch to 1st-person perspective if you have some objections towards the camera.
This water better be without the solid surface or this will be one short mission.
Some places are only accessible through underwater passages.
Sam's idea of resting is only during his talk with superiors.
It's not wise to open the door before checking first.
Luckily, Sam can hang on to the rail without sweating a muscle.
Time to check out the casino.
Looks like everyone's been eliminated around here.
Enjoying the fireworks in the distance.