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Critic Reviews

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Bit-Tech (Nov 21, 2006)
Project 8 is a game that gets everything right and almost nothing wrong. Apart from the graphics looking a bit not-quite-next-gen in areas, the gameplay itself is spot on. The world is vast, with hundreds of challenges, pro challenges and spot challenges to complete - and that's quite without the fun of discovering the massive lines and free skating to beat your own personal targets. The new addition - Nail the Trick - is a big win for the series, and the ditching of the Jackass theme works immensely in its favour. Project 8 is everything THPS fans could have possibly hoped for - and it gets a deserved perfect score.
Nuts (Nov 17, 2006)
Corking eighth version with slo-mo skateboard action means you can show off with mind-boggling mid-air moves.
Game Chronicles (Nov 08, 2006)
Project 8 is going to thrash the Xbox 360 competition this holiday season and will easily be on track for sports game of the year. With a completely new physics and game engine, and totally remastered tricks and environments to meet the demands of this engine, a new era in skateboarding is born, and Tony Hawk’s Project 8 is “next-gen gaming” in its truest definition to date.
Lawrence (Dec 07, 2006)
Tony Hawk’s Project 8 is not a complete re-invention of the wheel as some hoped it would be. It is, however, an excellent compilation of the best aspects of each entry of the series. As a longtime fan, I had started to tire of the formula with the last three installments. With Project 8, I’ve had the most fun playing a Tony Hawk game since THPS4.
Since its inception in 1999, I have been a hardcore Tony Hawk fanatic. There’s something about the series’ complex interface and combo system that happily puts me in front of my television searching for lines and trying to master all the games’ subtle nuances.
90 (UK) (Nov 17, 2006)
Only two more mission types - bear with me. There are the Pro Challenges, where the pros give you significantly harder tasks to complete. These do wonders for your ranking, as well as unlocking video footage of the best skaters in the world. And finally, there are the competitions. First you must qualify in the short starter round, and then it's time to wow the judges with your sick skillz. Rather than the idiotic system of previous games, this time you need only score over a certain amount from the judges, rather than compete against the random AI.
GamePro (US) (Nov 08, 2006)
But Project 8 isn't entirely perfect. The create-a-skater mode feels neutered when compared to past installments. There are only five character types and your ability to customize them is rather limited. Also, the world's expansiveness often works against youcompleting a timed objective is hard enough without a bunch of bystanders and obstacles getting in the way. It's nice that the world feels so much more open but the design of the goals could have used a little more tweaking. Speaking of which, goals can also be frustratingly difficult in the early going. Until your skater levels up, you'll find yourself repeatedly attempting the same challenges over and over and over again.
1UP (Nov 08, 2006)
The game isn't flawless -- the lack of new, innovative online games is underwhelming -- but the real disappointment is that create-a-player is way limited, and most of the options are on the frightening side. Don't expect to create a normal old, handsome Tony Hawk-type to skate with (which strikes us at this second as a touch ironic). You'll get thugs and nose rings, kids, and women. All we're asking for is a button-up shirt, really.

Regardless of the minor flaws, this is still the defining Tony Hawk game. The Neversoft next-gen standard has definitely been set. How great is it that Neversoft is already figuring out ways to best what is clearly its best?
Gamigo (Nov 27, 2006)
Holla die Waldfee! Ihr habt damit gerechnet, dass der gute Tony im neuen Abenteuer wieder ein wenig schwächelt? Den Zahn können wir euch getrost ziehen, denn Tony Hawk Project 8 ist mit Abstand das beste Skatervergnügen, was man derzeit für Geld kaufen kann. Wer auch nur ansatzweise Interesse für diese Sportart hegt und nicht zuschlägt, dem sollte man eigentlich das nächstbeste echte Skateboard auf den Schädel hauen. Selbst diejenigen, die bis jetzt nichts mit dieser Sportart anfangen konnten, sollten einen Kauf in Erwägung ziehen, denn Project 8 macht einfach süchtig.
Tony Hawk’s Project 8 is a good game. It may not be the best song in the series, but it’s got more fun stuff to play around with than the last few games have. Despite missing a few features and having a decent-at-best level design, it’s a lot of fun to play and that’s what counts. Tony Hawk fans shouldn’t miss it.
87 (Nov 24, 2006)
Mit Tony Hawks Project 8 präsentieren die Entwickler von Neversoft ein in nahezu allen Belangen verbessertes Skateboardspiel. Abgesehen von den äußerst dürftigen Optionen beim Erstellen eines eigenen Skaters werden mit völlig neuer Technik, dem „Nail the trick“ Feature, riesigem Areal ohne Ladezeiten und einem durchweg motivierendem Karrieremodus derart viele Verbesserungen geboten, dass sich selbst Besitzer der Vorjahresversion nicht lange überlegen müssen, ob sich die Anschaffung lohnt. Wer über einen Xbox Live! Account verfügt, dem sei die recht kompakte Demo empfohlen, die bereits einen guten Vorgeschmack auf das komplette Spiel gibt. Wir können euch den Titel uneingeschränkt empfehlen, aber jetzt entschuldigt uns - der Skatepark ruft!
GameZone (Nov 10, 2006)
This is Tony Hawk and that means pulling off sick tricks and working your way up the rankings to show you are a top boarder. There is a lot of challenge here and some new features that should please fans of the series.
games xtreme (Jan 22, 2007)
Tony Hawk games never fail to impress and this one is no exception. As usual there is nothing really ground breaking in this update, but the series has survived the jump to a real next-gen version and continues to evolve intelligently.
XboxAchievements (Aug 04, 2007)
Great game to say the least. Outstanding presentation, easy to learn controls, some beautiful visuals and not to mention a well made list of achievements, this game will keep you staring at your TV for hours on end. Very impressed with the NeverSoft staff and can't wait for Proving Grounds!
Extreme Gamer (Nov 30, 2006)
Tony Hawk's Project 8 is the new king of the franchise for Tony. Neversolf has surprise the whole gaming community and one up'd their last seven efforts in one game. Tony Hawk is back to what maters, skating without all the extra annoyances Hawk games have started to become. If you're a newcomer or a long time skater, Tony Hawk Project 8 needs to be checked out. This is one of the year's best sports games, along with being the best in the franchise.
85 (Nov 30, 2006)
Tony Hawk's Project 8 bietet das, wofür die Tony-Hawk-Serie steht: Ein gutes Skateboard-Spiel. Neversoft schafft es auch mit der ersten „richtigen“ Xbox 360-Version ihres Erfolgstitels, den Spieler ans Pad zu fesseln. Doch obwohl man manchmal fluchen könnte, weil man eine Mission nicht schafft, da man dafür eine scheinbar unmögliche Tastenkombination eingeben muss, ist es immer wieder eine Freude. Sollte man beim Abschluss einer Mission einige Plätze auf der Rangliste nach oben klettert, versteht sich. Die spaßigen Missionen, in denen es um's Knochenbrechen gehen, und der „Nail the trick“-Modus tragen ihr Übriges dazu bei.
82 (Nov 24, 2006)
Project 8 ist noch mehr »Back to the roots« als American Wasteland: Hier geht’s wirklich nur ums Skaten! Keine Autos, keine BMX-Bikes, keineRollstühle, dafür super Steuerung, viiiiiele Skate-Möglichkeiten, offene Welt, gute Grafik - im Grunde stimmt alles. Aber: Man wird den Eindruck nicht los, dass der größte Teil der Entwicklungszeit ausschließlich der 360-Fassung zugute kam, während die anderen Versionen in aller Eile zusammengeschustert wurden - auf Xbox und PS2 gibt’s weniger Figuren, keinen Online-Modus und keine Pro Tricks. Auf der anderen Seite ist die 360-Fassung die einzige, die immer wieder überdeutlich ruckelt - das gibt’s so nicht mal auf der PS2! Project 8 ist ein prima Arcade-Skater, der viele Qualitäten früherer THPS-Spiele wiederbelebt, aber sich gleichzeitig mit unnützen Ideen das Leben selbst schwer macht.
80 (Jan 09, 2007)
Project 8 is certainly a beautiful game. The Nail the Trick mode underlines the term 'next generation gaming', though once you get over the glaze it never quite lives up to the billing. The massive town and all it's skateable amenities remain impressive and the challenges are attainable once you get to grips with methods of high scoring. However, despite all this, it's massively familiar. The polished look is distracting, but it's impossible to hide Neversoft's pessimism in going back to the basics that made the first batch of Tony Hawk games entertaining all those years ago. Certainly the series lost it's way with the Jackass influenced Wasteland, however there's nothing new about the way Project 8 plays if you omit the beautiful coating. This said, Project 8 is still infinitely playable and any fan of the series will find it a greatly rewarding experience...
Gamervision (May 25, 2007)
Good voice work by Tony Hawk, Jason Lee, and other famous skateboard stars also lend to the games overall cinematic experience. The multiplayer is fun too, adding fun mini-games like the skateboarding equivalent to TRON to its lineup. This game will keep you interested for much longer than other Tony Hawk games.
UOL Jogos (Dec 19, 2006)
"Tony Hawk's Project 8" não mudou muito em relação aos antecessores, mas as poucas novidades, como um mapa enorme e uma modalidade para "montar" um flip, acrescentam coisas positivas para experiência de jogo. Apesar de desgastado, a fórmula ainda funciona e tem o poder de atrair fãs e novos jogadores.
Video Game Talk (Dec 08, 2006)
As I mentioned early on, I was “Tony Hawked out” after playing through the Pro Skater series and then picking up what I viewed as a step backwards in THUG2. Thankfully I safely can say that I was highly entertained by this title, and even complained about a case of dreaded “Nintendo Thumb” due to late night sessions. The Nail The Trick mode combined with the Elder Scrolls like skill upgrades (the more you use them, the better you get) are great tweaks to the series. Fans of the game who’ve passed over due to being burned out on the series should consider giving this a rental, and fans who still enjoy the combo action after all these years have no reason not to pick this title up. Recommended.
80 (Nov 20, 2006)
Tony Hawk's Project 8 ist all das, was ich mir seit Jahren gewünscht habe: Viele klassische Aufgaben gepaart mit neuen Ideen, dazu der Verzicht auf jegliche Elemente, die nichts mit Skaten zu tun haben. Was nur fehlt, ist dieser letzte zündende Funke, das letzte Quentchen Perfektion, das ein THPS 2 ausgezeichnet hat - und eine durchgängig gute Performance eben. Deshalb passend zum Titel eine gute 8 von mir und die Empfehlung an alle Spieler, die sich in den letzten Jahren von Tony Hawk abgewandt haben: Riskiert mal wieder einen Blick! Es lohnt sich.
Defunct Games (Dec 08, 2006)
Project 8 does a great job of improving the graphics and refocusing the series on what made it so fun to begin with. Unfortunately the game is marred by some questionable level designs and a complete lack of innovation. But if you can get over those small issues you will find that this is easily the best Tony Hawk title since 2002's Tony Hawk's Pro Skater 4.
80 (Nov 18, 2006)
C'est vrai que les nouveautés ne sont pas très nombreuses dans Tony Hawk's Project 8. Cela dit, la nouvelle réalisation, bien plus léchée, ainsi que le système Nail The Trick, vraiment fun, permettent de s'amuser comme un petit fou sur sa planche à roulettes. Et puis, fait non négligeable, la série se débarrasse enfin de son image de voyou afin de se reconcentrer sur l'aspect skateur pro prévu au départ.
GotNext (Dec 14, 2006)
After THUG2 and THAW, I know a number of long time fans of the series were wondering if Neversoft had lost their spark, or if the series itself was just tapped out where nowhere interesting left to go. Project 8 stomps those thoughts of doom and gloom. It's focused and ambitious, chocked full of content with an entire city that couldn't be more fun to grind your way through. A certain lack of polish and the absence of features previously taken for granted are a few stumbles that are hard to ignore, but the overall package is still a treat for anyone with a little manual dexterity, whether previous fans of the series, or someone looking for a serious challenge.
Armchair Empire, The (Jan 23, 2007)
Technical hiccups side, Project 8 is as solid as it ever was, and Neversoft is slowly but surely improving the formula without diluting it.
ActionTrip (Nov 27, 2006)
Although the Tony Hawk franchise has seen a large number of sequels, on the whole, each new release offers very few major changes. Sure they add some new button combos or a new move, but nothing that fundamentally changes the way the game feels (Ah. The infamous 'Madden Syndrome' -Ed). Typically, with an established and popular franchise most publishers follow the old adage of "it ain't broke, don't fix it". So it has gone to a certain extent with Tony Hawk games. That is, until Tony Hawk's Project 8.
Press Start Online (Jan 14, 2007)
Tony Hawk's Project 8 is the perfect answer to those who believe that the wheels have fallen off the series. After three missteps in the two Underground games and American Wasteland, the series is well and truly back on track, with Neversoft hitting all the right notes in a way they haven't done since Pro Skater 3.
GameSpot (Nov 08, 2006)
Project 8's tutorial should help new players get into the swing of things, but ultimately it's fans of previous installments that will get the most out of this game. The redesigned career mode and multiple difficulty goals inject a lot of excitement into the formula, and features like online leaderboards and Xbox Live support really make the Xbox 360 version stand out. If you've ever been a fan of the Tony Hawk series, this game is worth your time.
78 (Nov 13, 2006)
After everything Tony Hawk has put out in the past seven years, Project 8 is very similar to previous titles, just with a little more functionality. The new nail the trick mode is a nice addition and comes as a huge surprise, but overall the game feels more the same. The animation in the game is probably the best you’ll see out of any sports title, and the sound is amazing, but some things like frame rate issues and some repetitive gameplay modes bring the game down a fair bit. With solid gameplay and online aspects and the creative nail the trick mode, Project 8 is still a great game and should definitely be in every skateboarder fans’ collection.
IGN (Nov 08, 2006)
It isn’t easy being the first person to ever give a Tony Hawk console game under an 8, but it has to be done. While the Nail the Trick feature is brilliant, it’s just one small addition to what is largely the same game. Yes, it is now one seamless world, but that doesn’t necessarily make for a better experience. In fact, the level design may have suffered because of it.
Meristation (Nov 22, 2006)
Por lo demás, es un juego realmente adictivo, con una gran jugabilidad y horas de diversión. El número elevado de trucos por llegar a dominar nos tendrá pegados al mando durante más tiempo del que a priori podría parecer. Los aficionados a las entregas virtuales de Tony Hawk no acabarán defraudados por esta nueva entrega, salvo quizás por los cambios del editor y algunas diferencias de control.
Totally Gaming Network (Nov 22, 2006)
So, another year, another Hawk game. Yes, it's better than anything post Pro Skater 4, and for the most part Neversoft have left behind the awful THUG and THAW games, but there's just enough of their presence in Project 8 to remind you that this game could have been even better. There are also no classic levels (although there are Classic goals within the career mode) despite a couple of areas feeling familiar such as School and Factory. Entertaining and certainly challenge, Project 8 is a solid title, but it's one that can only leave you with a sense of what it should have been, and what hopefully it will be next year if they completely ditch the sillyness.
FZ (Dec 07, 2006)
Tony Hawk's Project 8 är i det stora hela ett riktigt bra spel, utan några större nackdelar. Det är välgjort, har kontroller som sitter som berget och bjuder på rejält med innehåll för både offline- och online-spelande, men ändå är det något som saknas för ett riktigt toppbetyg. Som det är nu bjuder Project 8 på något som bara kan kategoriseras som mycket god underhållning, men för de som suktat efter ett bra skateboardspel sedan Tony Hawk's Pro Skater 4 räcker nog det mer än väl.
GameSpy (Nov 08, 2006)
So does Tony Hawk's Project 8 live up to the hype that surrounded it? Not completely, but it's still a game with merits. In spite of all of the big talk about next-gen gaming, this feels like a bigger, but not necessarily better, Tony Hawk title. There's a lot of level grinding to get stats up, and while Neversoft has implemented challenges for all sorts of skill types, it's an experience that might prove too tedious for some.
Game Revolution (Nov 30, 2006)
Overall, Tony Hawk's Project 8 is a fairly well realized evolution of the Tony Hawk series. The streaming content is impressive, but no matter where you go, the rickety framerate comes with you. Still, this is a great big game that lands more tricks than it misses, and is worth a spin on your Xbox 360.
In the same vein as Madden NFL, Tony Hawk Project 8 is a game you can be sure you'll enjoy if you still have interest in the franchise on a yearly basis. When the initial gloss wears off, you can only feel like you've experienced this effort in some past life, or a few months back when the previous one was released. It's likely going to be the latter.