Trivia
Spanning ten years, this game was in development for three platforms. It was first shown at the E3 in 1999 as a PlayStation game spanning four discs. The development studio then entered an exclusive relationship with Nintendo and development was turned to bring the game to the GameCube. The team also worked on other titles in the meantime and therefore the creation of Too Human was not a continuous process.
Eventually, the development studio announced in May 2005 to have established a partnership with Microsoft to bring the game to the Xbox 360 as a trilogy. The game was adapted to work with the third generation of the Unreal engine, but Silicon Knights eventually sued Epic Games (cf. trivia section of the company) and then created an in-house engine for the game.
Contributed by
Sciere
(118796) on Sep 20, 2008.