55
MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
82
Gamigo
Insgesamt ist Two Worlds aber ein umfangreiches Rollenspiel, dass den Vergleich mit Oblivion und Gothic 3 nicht zu scheuen braucht, welchen dieser Titel man letztlich den Vorzug gibt dürfte reine Geschmackssache sein, Zocker mit viel Zeit sollten ohnehin alle drei Titel spielen. Wer die Möglichkeit hat, sollte allerdings von Two Worlds zur PC-Fassung greifen. Im derzeitigen Stadium drücken die allgegenwärtigen Performanceeinbrüche auf der 360 schon den Spielspaß, warum die Konsolenumsetzung von uns auch eine deutlich niedrigere Wertung erhält.
81
XBox Front
Alles in allem bietet Two Worlds längeren Spielspaß als Oblivion, obwohl dieser Vergleich eher unpassend ist, da der Titel viele Gemeinsamkeiten mit dem Vorgänger The Elder Scrolls III: Morrowind und dem Genre-Kollegen Gothic hat. Storytechnisch muss sich das Spiel nicht vor Oblivion verstecken, da die Hintergrundgeschichte weit besser erzählt wird. Sieht man von den vielen Kleinigkeiten ab und veröffentlicht noch den ein oder anderen Patch, gibt es keinen Grund für Rollenspiel-Fans, sich diesen Titel nicht zu kaufen. Man muss Two Worlds eine gewisse Zeit geben, um in seinen Bann gezogen zu werden.
80
Xboxdynasty (XD)
Allen Rollenspielfans können wir Two Worlds nur ans Herz legen. Was euch hier an Langzeitmotivation und Umfang geboten wird, sucht seines gleichen. Allerdings krankt Two Worlds doch an einigen Stellen sehr. Die enormen Ruckeleinlagen begleiten euch durch das gesamte Spiel und auch das Balancing ist nicht optimal. Habt ihr euren Helden fleißig aufgelevelt und eure Waffen gedoublet, sind selbst die schwersten Gegner keine große Herausforderung mehr für euch. Oblivion bleibt auch weiterhin auf dem Thron, allerdings dürfen alle Rollenspielfans bedenkenlos zugreifen, die nach frischem Futter für ihr Laufwerk suchen. Alle anderen sollten sich das Game vorher lieber aus der Videothek ausleihen und antesten.
80
Game Captain
Antaloor ist auch auf der Xbox 360 eine Reise wert. Zahlreiche Nebenaufträge lassen die eher schwache Story in Vergessenheit geraten, die actionreichen Gefechte verbreiten einen Hauch von Diablo, zahlreiche schicke Ausrüstungsgegenstände wecken die Sammelleidenschaft, und Dinge wie die praktische Auferweckung an großzügig verteilten Schreinen garantieren einen erfreulichen Schuss Komfort. Features wie die Kombinierungsmöglichkeit bei Objekten motivieren zusätzlich, zumal dank verbessertem Balancing auch alles etwas ausgewogener ist als in der ursprünglichen PC-Version. Warum dann keine bessere Wertung? Nun, das hat vor allem zwei Gründe: Die eigentlich sehenswerte Grafik ruckelt praktisch pausenlos vor sich hin und die Steuerung außerhalb der Gefechte ist nicht optimal gelöst – Dinge wie Inventarverwaltung und Questlog-Lektüre gingen einem in der PC-Fassung deutlich leichter von der Hand. Abgesehen davon bleiben nach wie vor Schwächen bei KI und Rufsystem.
70
PlayDevil
"Two Worlds" can be a mixed bag. The multiplayer is broken and not even worth bothering with. Do not buy this game because of it, at least not at the minute. I feel a lot of people have marked the game down because of the poor multiplayer, but that is unfair. It has a lot of potential, and it is fixable at least, so it may be reasonable in the future if anyone is still playing the game by then. The game is also worth buying on the premise of the single player alone. The lush world, with far more variety than Oblivion, the plot, and wealth of characters make it a highly recommended RPG. However, this is no RPG-lite like Oblivion was, no dumbing down. If you like hard-core, proper RPGs in the open, sandbox style of Western games in the genre, then you will be in for a treat, as "Two Worlds" is likely the game of the year in this category.
70
GameSpot
If you appreciate ambitious RPGs, seek out Two Worlds. It won't make you forget about Oblivion, but Reality Pump's take on heroic fantasy adventure is good enough to consume many, many hours of your spare time. Even though there are some flaws here, especially with the 360 version of the game, this is a solid role-playing experience.
63
Fragland.net
Althoug the term “Oblivion clone” isn’t completely correct, there are multiple similarities and together with other negative points the game kind of killed itself. I expected more of Two Worlds than what Reality Pump and Zuxxez managed to produce on the Xbox 360. The PC-version is in fact a pretty good game, but on console it just sucks plain monkey-balls thanks to the major framedrops and ugly animations. They totally destroy the feeling of integration within the game environment! To me, this is the game which could have been a big hit, but due to technical shortcomings it didn’t reach its full potential. Are you looking for an RPG, buy Oblivion or something like it. It’ll give you much more for your money than Two Worlds would ever be able to. In other words, leave this game as it is. I do want to say this again: The game does rock on PC and it doesn’t deserve the same judgment this X360 version received.
60
Adrenaline Vault, The (AVault)
While Two Worlds didn’t live up to my initial expectations, it did provide enough of a Fantasy RPG fix to keep me playing. Until another solid RPG comes along, I’m going to hang out and practice my sword fighting skills, but the makers of the Elder Scrolls series can relax. They’re not about to be dethroned.
60
Jeuxvideo.com
Techniquement dépassée, moins maniable que sur PC, la version Xbox 360 de Two Worlds déçoit inévitablement. Cependant, ces errements ne doivent pas faire oublier les qualités originales du titre qui, elles, n'ont pas souffert du portage : une grande liberté, un univers vaste et un système de jeu en partie inédit. En outre, la concurrence est moins rude sur console, en l'absence de Gothic 3 ou du prometteur The Witcher. Two Worlds parviendra donc peut-être à se faire une petite place chez les rôlistes affamés.
60
Extreme Gamer
Aspiration is the word to sum up Two Worlds. It wanted it all and sadly it can have it. This ambitious game is a little rough around the edges concerning the production which unfortunately hinders many of the gameplay aspects. Besides technical problems, Two Worlds ends up being too complex and utterly boring for casual gamers who could easy grasp similar games like Oblivion. The hardcore RPG fan and adventure nut will love the complex menu systems and vast world to explore, however that might be it for Two Worlds. If you’re interested in this adventure make sure you rent this one before you run out and purchase it, definitely some will love this one and other will hate it within a second. I enjoyed my time within Two Worlds, but now that this review is finished, I think I will move on past Antaloor and look for a greener pastures.
58
Game Freaks 365
Overall, Two Worlds will last you around 100 hours if you complete everything in the game. It's not necessarily a bad game, it just has a lot of bugs and shortfalls that make the game not nearly as fun to play. Added multiplayer options are a bonus, but are brought down worse than the single player with lag and the poor frame rate. If you are looking for an Oblivion clone to keep you busy, Two Worlds will definitely do that. The story is pretty good to follow and there is a lot to do in the world. You may just become too frustrated with the bugs to even care about it for too long.
51
TeamXbox
While Two Worlds definitely got a bit better the longer I played, this was largely due to the fact that I had finally figured out some ways to make the game a bit easier to handle. I realize that there are plenty of people out there who love Two Worlds, and I’m not going to change their mind. The simple fact of the matter is that the game has a lot of potential, but it’s ultimately critically wounded by poor gameplay design and one of the worst engines in recent memory. Hopefully the next game SouthPeak releases will spend a lot more time on the drawing board.
50
Gamer 2.0
Two Worlds fails to live up to any of its so-called promises and feels nothing more but a broken and blatant rip-off of Oblivion. The combat is a complete mess to perfect and with constant slowdowns and technical issues there is just nothing that seems to fall into place in the world of Antaloor. If you are a fan of Oblivion and have done everything you possibly can in that game, than pick this up for the nostalgia. Everyone else should just stay clear of this game at all costs.
40
Game Informer Magazine
If, somehow, you're able to get past the game's many flaws, there is some measure of fun to be had in the later content. It's still not anything special, but at least the world opens up a bit and you can exercise the freedom to explore whichever particular piece of poorly executed content you feel like.
40
Eurogamer.net (UK)
If you're absolutely desperate for a further dose of free roaming RPG action after finishing up with Oblivion.... No, even at that, we can't recommend Two Worlds to you, except possibly as a cure that will put you entirely off the idea. Unless you're astonishingly tolerant of technical and interface problems, and totally addicted to dull hack-and-slash RPG combat, don't buy this game. Forsooth.
40
Kombo.com
Various elements of the single-player component of Two Worlds range from decent to terrible, and the sum total experience is one that is remarkably mediocre and not much fun to play. Had the single-player experience been all that was advertised, the game would have walked away with an average score. However, Two Worlds is selling on the promise of a multiplayer component that is flat-out unplayable, and as such, the full package is well below average. Xbox 360 owners are better off playing Oblivion with a private chat channel open than attempting to play through Two Worlds.
35
Entertainment Depot, The
To be honest, I sunk a ton of time into Two Worlds. When I played, I didn’t just play for twenty or thirty minutes at a time but for hours on end. I was more enamored by the game’s potential than by the game itself. There are more than a few ideas and practices that are worth of being copied, it’s just a shame that they are a part of a horribly flawed title and will most likely be ignored. There was word of a patch to improve multiplayer performance, which would be a worthwhile endeavor, but much more worthwhile would be a patch to improve performance in general. Until something is done to address the numerous technical issues, Two Worlds, regardless of potential, cannot be recommended.
33
Game Revolution
"Yea verily, we doth come to the end of ye olde review. Fun we hath had in the writing, less so with the playing thereof. If I hath given offense, fair warning has also been the product, and these Two Worlds are best left unexplored."
24
Xbox360Achievements
Two Worlds is arguably the worst game to date on the Xbox 360. Perhaps if the developers had spent more time polishing the game, or maybe developing a game engine that wasn't entirely broken and nearly unplayable, there may have been a good game here. But I assumed that's what they were doing during the multiple delays of the game's release. Apparently they spent that time playing a better game or something, because they certainly didn't take the time to finish this one. Abhorrent framerate problems, unimaginative storytelling, dull and rough graphics, terrible voice acting, and uninspired gameplay secure Two Worlds as one of the greatest letdowns in gaming history. Two Worlds is at best worth a rental, if only to see just how terrible it really is.
20
Game Informer Magazine
The game's only redeeming qualities, deep spell and weapon systems, just go to waste in this abysmal quest. If you've spent a lifetime sinning, by all means, trek into this world to get a taste of what awaits you in Hell.


Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 2.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall MobyScore (5 votes) 3.3


User Reviews

There are no reviews for this game.


 

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