Trivia
Spear of Destiny was released as a free update to the iPhone version of Wolfenstein 3D on October 28, 2009.
Contributed by
Kabushi (49016) on Oct 29, 2009.
Although Wolfenstein 3D takes place during World War 2, the enemy soldier getting knocked down by B.J. Blazkowicz on the box cover of the game, is carrying an M16. That weapon didn't exist until 1960.
Contributed by
Steve . (131) on Aug 28, 2009.
It was #44 in FLUX Magazine's (Issue #4) Top 100 Video Games of All-Time.
The 3DO release contains new, CD-quality music tracks exclusive to that version.
Wolfenstein 3D was named #97 overall among the “150 Best Games of All Time” by Computer Gaming World Magazine (15th Anniversary Issue--November 1996).
Contributed by
PCGamer77
(3025) on May 02, 2008.
The Steam download version of the game is listed as Windows 2000/XP/Vista platform because the executables are modified to use a DOSBox variant (v 0.70); additionally the traditional setup.exe is missing.
It is confirmed that neither Valve or id Software contacted the DOSBox project staff and initially the game didn't includes the TXT files that must be present under the GPL license (so they failed to fulfill 2 points of the GPL license).
Two days after the launch, there was an update that includes COPYING, AUTHORS and THANKS.txt of the DOSBox 0.71.
Contributed by
DarkDante
(3731) on Aug 08, 2007.
The UK Xplosiv budget pack (it also includes the add-on Spear of Destiny) is friendlier with Windows by supporting Windows 95, ME and XP by including a Windows installer application. Hence, the game's box lists higher requirements: Pentium 60Mhz, 1 MB of RAM, DirectX 5 and a 2X CD-ROM drive.
Contributed by
glidefan (862) on Jun 11, 2007.
If you ever find yourself stuck with less than 4% life, just "drink" the puddles of blood found in certain stages and your life should be back to a whopping 4% right away. And as a bonus you get a slurping-the-last-soda-with-a-straw sound effect! :)
Contributed by
Parf (4791) on May 26, 2007.
The game has been 'officially' ported by Eric Shepherd (SheppyWare), Bill Heineman (Logicware, Inc.) with art and sound by Ninjaforce for the Apple IIGS computer as freeware in 1998. It requires System 6.0.1 or later, at least 4MB of memory and a hard drive to play. An Accelerator card is recommended and it is controlled by the keyboard and mouse.
Contributed by
Garcia (5010) on Feb 13, 2007.
Apogee were selling a "Wolfenstein 3D" T-Shirt in their product catalog. A grey shirt showing our hero, B.J. Blazkowicz on front with Id Software and Apogee logos at the back, along with B.J's slogan - "Whatever the question lead is the answer". Now worth considerably more than asking price of US$13.95!
Contributed by
Garcia (5010) on Sep 08, 2006.
The Game Boy Advance version of the game does not have any kind of music in it.
Contributed by
Daedolon
(2635) on Aug 27, 2006.
Sandra Bullock is playing Wolfenstein 3D on a Macintosh computer in the movie "The Net" (1995).
The back of the box on the Activision re-release said "available for the first time for Windows 95". There was no native Windows 95 version of the game, just a Windows program group with shortcuts for the original DOS version.
It took John Romero and Tom Hall a lot of effort to convince engine programmer John Carmack to include secret doors in the walls. He initially found it an inelegant solution for an unnecessary problem, but eventually gave in.
Contributed by
Sciere
(119843) on Apr 28, 2006.
Although re-releases of the DOS version received a Mature (Descriptors: Animated Blood and Gore, Animated Violence) ESRB rating, id Software originally voluntarily rated the game "PC-13 - Profound Carnage" in the opening screens.
Contributed by
Sciere
(119843) on Apr 28, 2006.
On January 29, 1994, Wolfenstein 3D, with the exception of the GBA version, was put on the infamous German index by the BPjS. The English GBA version followed November 29, 2003.
For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Wolfenstein 3D is violating §86a of Germany's penal code (for using characteristics of unconstitutional organizations), therefore it is illegal to produce, distribute, import, export and use it in the public. This does not mean it is illegal to just own the game.
Despite this fact, the game's German distributor made this game available in Germany in January 1994 (that's why the game was put on the Index in the first place), so the reaction was a nationwide confiscation, which became effective January 25, 1994 (and statute-barred on January 25, 2004).
But this does not mean that the game can now legally be sold (and therefore actually be bought), because it still violates the already mentioned §86a.
By the way, the charge for violating this paragraph is either a fine or a prison sentence of up to 3 years; and the distributor, who was responsible for all this (and the resulting common misconception) had to face one of these two.
Contributed by
Xoleras (66998) on Dec 09, 2005.
At 14-10-1996 id Software released the source code. You can download it from id´s FTP
Contributed by
DarkDante
(3731) on Sep 08, 2005.
If you finally shoot the boss in the 6th episode, he will say "Rosenknospe" before he falls. This is the German word for "rosebud", the famous last word of Charles Foster Kane, played by Orson Wells, in the movie classic "Citizen Kane". According to John Romero this was Tom Hall's idea.
Contributed by
xcom1602
(926) on Nov 09, 2004.
There were many alternate titles for the game, some of which were simply joke titles and not seriously considered. The hint book lists these titles:
Castle Ochtenstein, Luger's Run, The Fourth Reich, Adolph's Bane, Hard Cell, Luger Me Now, Tank You Very Much, Castle Hasselhoff, How Do You Duseldorf?, Castle Verlassen (to abandon the castle), Sturmwind (stormwind), Hollehammer
(hell hammer; this name made it in to the game as the name of the castle in episode two), Shattensendener (shadowsender), Geruchschlect (bad smell),
Dolchteufel (devil dagger), Grabgrabbener (gravedigger), Eisenschwert (iron sword), Dammerung (twilight/dawn).
Contributed by
Riamus (8147) on Aug 13, 2004.
The proliferation of editing tools for Wolf3d makes it into the father of game modding. Redone sets of levels and graphics were wildly popular on BBSes of the day (ah, the memories), and definately set the stage for the modding madness that would come in the wake of Doom. Amusingly, late in the game (1994, IIRC) Apogee actually announced that they were going to try to prosecute modders under the usual copyright\trademark laws. Nothing actually came of this, but the fan uproar was so loud that it caused id to announce (well before its release) that Doom would be free and open for modders to edit if they could figure out how.
Contributed by
WizardX (118) on Jul 13, 2003.
Different versions of this game were released in a period of two years, 1992 and 1993. In May 5, 1992: Wolfenstein 3D 1.0 Released, in Jun 25, 1992: Wolfenstein 3D 1.1 Released, in Jun 29, 1992: Wolfenstein 3D 1.2 Released and finally in Jan 1, 1993: Wolfenstein 3D 1.4 Released (there was no v1.3).
The FULL version of Wolfenstein 3D was included on the February 2002 Game Disk from PCGamer Magazine. Hopefully other companies will do the same :)
The collective title of episodes #4-6 ("Nocturnal Missions") is actually a slightly naughty joke. (Get it?)
There were almost 20 alternate working titles for Wolfenstein 3-D until the id developers finally decided to borrow from Muse Software's Castle Wolfenstein.
According to the official hint book, the record time for finishing Episode One is 5 minutes, 20 seconds.
Actually, many elements of the original Castle Wolfenstein and Beyond Castle Wolfenstein games (such as silent attacks, dragging dead bodies, changing uniforms, etc.) were completely programmed into Wolf 3D, but the decision was made to cut them out in the interest of simplifying gameplay.
Yes, Wolf3D was banned in Germany (and for the right reasons). However, according to the Apogee Faq site, the name of the game was changed by fans to "Hundefelsen 4C", allowing them to play and distribute the game around Germany.
Contributed by
Kartanym
(9909) on Feb 10, 2001.
The protaganist of the game is Commander Keen's grandfather.
This game is a member of Computer Gaming World's Hall of Fame.
For those of us who LOVE the game, but our computers are way too fast to play them, Laz Rojas has meticulously recreated the Original Game to run as a DOOM II total conversion.
Along with the Orignial Missions, Laz has created his own original misisons (i.e. maps and graphics) based on Wolf3D's characters.
Check it out at the Links/Searches Page.
The manual lists John Romero ( of Daikatana fame) as being the best Wolfenstein player in the world
The Adlib title-tune of this game is a Nazi-hym, the so called "Horst-Wessel-Lied".
Contributed by
NGC 5194 (17452) on Aug 31, 2000.
For quite some time, Apogee distributed a v1.4 of Wolfenstein 3D without the cheat codes. If you try the cheat codes, and they don't work, you have a "cheat codeless" version of Wolfenstein 3D. In that case, contact customer support about a replacement.
Contributed by
Xantheous (1240) on Aug 15, 2000.
If you press [B] [A] [T] all at once, you'll get a message asking why you're trying to cheat, since this is the old Keen Galaxy cheat code.
Contributed by
Xantheous (1240) on Aug 15, 2000.
Taken from the "WOLFENSTEIN-3D and SPEAR of DESTINY FREQUENTLY ASKED QUESTIONS by Adam Williamson":
WHAT IS THAT MORSE CODE MESSAGE IN WOLFENSTEIN?
In Episodes 3 & 6 of the registered version the music seems to include a Morse code beeping in the background.
I have scooped the following from UseNet's comp.sys.ibm.pc.games.action
(I don't know the originator, you know who you are)
Here it is:
TO BIG BAD WOLF DE ["de" means "from" in amateur radio Morse code jargon]
LITTLE RED RIDING HOOD
ELIMINATE HITLER
IMPERATIVE COMPLETE MISSION WITHIN 24 HOURS
OUT
I always wondered what that was :)
One set of survey results showed that more copies of Wolfenstein 3d shareware were installed onto computers than MS-DOS (there were several different types of DOS at the time of the survey)
Contributed by
Kalirion (393) on Jun 22, 2000.
It's not widely known, but this game is actually a remake of an old classic top-down maze game for the C-64, Apple, and other early platforms called "Castle Wolfenstein." Unfortunately, they took out many of the interactive elements that made the classic version so fun - such as the ability to hold the Nazi's at gunpoint and rob them. (or, better, hold them up with an empty gun, steal their ammo, and THEN shoot them)
Contributed by
WizardX (118) on Jun 08, 2000.
Those who cheat and use the sprite browser would find a sprite of a sign saying:
"Call Apogee and say Aardwolf". Here is an explanation by Apogee's Joe Siegler from the Apogee FAQ:
"Call Apogee and say Aardwolf." It's a sign that to this day is something that I get asked about a lot. This is a sign that appears on a wall in a particularly nasty maze in Episode 2 Level 8 of Wolfenstein 3D. The sign was to be the goal in a contest Apogee was going to have, but almost immediately after the game's release, a large amount of cheat and mapping programs were released. With these programs running around, we felt that it would have been unfair to have the contest and award a prize. The sign was still left in the game, but in hindsight, probably should have been taken out. To this day, Apogee gets letters and phone calls and asking what Aardwolf is, frequently with the question, "Has anyone seen this yet?"
Also, in a somewhat related issue, letters were shown after the highest score in the score table in some revisions of the game. These letters were to be part of another contest that got scrapped before it got started, where we were going to have people call in with their scores and tell us the code; we'd then be able to verify their score. However, with the cheat programs out there this got scrapped too.
Basically, "Aardwolf" and the letters mean nothing now. Also note that if you found the Aardwolf sign in the game (without cheating), there's a VERY strong chance that you're stuck in there. The only way out may be to restart, or load a saved game from before you went into that maze.
Forget Easter Eggs that reveal the authors' names or a built-in flying simulator. Wolfenstein 3-D does it best!
One level inside the commercial (not shareware) version of the game finds you nosing around a seemingly endless maze of walls and turns and deadends. Searching for secret doors in this labyrinth proved a tedious but rewarding effort, as soon one opened up and an exit was found. The next level--Pac Man! Yes, you run around grabbing gold goblets while being chased by floating and invincible ghosts. One day I'll have to pull out the old saved games files and see if I still have a saved Pac Man level game on disk. This level made this game even more fun to play that it already was. A hard task, even for one already addicted!
Contributed by
bassaf (31) on Jan 19, 2000.