There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
MobyRanks are listed below. You can read here
for more information about MobyRank.
If you’re a fan of the X-Franchise then you’re probably going to get a kick out of X-Men: Destiny, at least for a little while. The ability to create almost any type of mutant you want will appeal to the people who have often thought about which powers they would like to give themselves while they’ve read the books. Unfortunately those same people will, more than likely, soon get bored with playing a character that has no ties to the X-Universe they know and love and will find themselves wishing they could obliterate the enemies as Nightcrawler, Wolverine, Cyclops or any number of other, well known, X-Men who make an appearance throughout the game. If you’ve got no ties to the X-Men universe at all then you’re not going to find anything here worth investing your time or money in, it’s a good attempt at a diverse and unique X-Men game but it’s still way off.
Les bonnes intentions ne suffisent pas toujours. Dans le cas présent, l’idée de départ est très bonne, les possibilités offertes donnent envie de tout essayer, et il est original d’être dans la peau d’un apprenti X-Man. Pour les amateurs de super héros, cela peut être suffisant, d’autant plus que parcourir le jeu n’est pas désagréable. Pas désagréable, certes, mais avec un gameplay éculé, banal et répétitif, soutenu par une réalisation minimaliste pour une machine de cette génération. X-Men n’est pas un mauvais jeu, pas un titre honteux, juste un produit calibré pour donner satisfaction à un public-cible bien défini.
X-Men Destiny is a very blah beat-em-up that failed to excite me. I wouldn’t recommend it to X-Men fans because you don’t get to play as any of the real X-Men. Frankly, I don’t understand why Marvel keeps trying to make games that don’t feature their A-list characters. People want to play as Wolverine and Jean Grey, not some random John or Jane Doe who’s going to spend half the game whining about “OH NOES I HAVE POWERS WHAT DO I DO?” Besides, Jubilee already fills that role. Except for the occasional slowdown, the gameplay is competent, and there are are a pretty good variety of powers to experiment with. Replaying the game is pretty pointless, as the story barely changes depending on the choices you make. X-Men Destiny is an okay effort, but make mine something else.
While the game was billed as an “action-RPG”, calling it that would be a gross overstatement. Sure, it satisfies a few terms of similarity, but even with an upgrade system thrown in and some hidden collectibles, this is very much a straightforward action game with extremely light RPG features (not much more than you’d find in, say, God of War). Even for an action brawler, this one is as mindless as they come.
Keine Frage: Als Comic-Fan wird man für gut zehn Stunden unterhalten, freut sich trotz der schwachen KI über die Zusammentreffen mit Wolverine & Co. und kommt bei einigen Bosskämpfen auch mal ins Schwitzen. Doch unter dem Strich tut Silicon Knights den Marvel-Stars keinen Gefallen und startet mit der Demontage des guten Rufes, der die X-Men-Spiele bislang aus der Masse hob.
About as middle of the road as it’s possible to get without being some kind of pedestrian crossing. X-Men Destiny does everything in as average a fashion as possible and then some. Even hardcore X-Men fans will feel let down by the story and action that is served up, and even the few good ideas are rapidly swamped in mediocrity.
At the end of the day lacklustre visuals, repetitive combat, short single player campaign and uninspired gameplay are all common themes in X-Men Destiny. You could rent the game over a rainy weekend and bang it off in an afternoon but you are wasting your time, as there are far better options available.
Some have called X-Men: Destiny the spiritual successor to X-Men: Legends, but that couldn't be farther than the truth. They may share a few role-playing qualities, but Legends had tight gameplay mechanics and a nice multiplayer feature. It may be fun to mix up your mutant powers and test out new combinations, but that's about all X-Men: Destiny truly offers.
Visuals? They suck. The audio? It sucks. The difficulty? Well at least the game has the good decency to be easy so your brain can think about other things. X-Men Destiny is at best inoffensive, at worst it is a dark mark on the X-Men name comparable to “X-Men: The Official Game”. Do not go into this expecting the quality of Raven’s X-Men Legends, nor the depth. Don’t even go into this expecting the superior brawling of Raven’s X-Men Origins: Wolverine. Don’t expect Raven’s understanding of X-Men… wait, spot the trend yet Activision? You OWN a studio which makes outstanding X-Men and Marvel games. Give them the franchises back, so I can stop having to endure crap like this. Do not buy, do not rent, do pretend it never happened.
By the time you finish the game, a scant five hours after you start it, you can play again with a different character or keep your previous character’s powers and replay in new game plus mode, but really, why would you? The fights aren’t interesting enough, the choices are meaningless and the characters have so little personality that you don’t want to spend any more time with them than you have to. X-Men: Destiny fails as a game and as an X-Men property and there isn’t an X-Gene in the world that can fix it.
X-Men: Destiny is an ugly, boring, lazy little game. Even if it were free, it would be insulting to have one's time wasted in this way, but the fact it's being sold for sixty dollars rubs salt in the wound. It tries to eke out an existence by pretending to be a far richer and more satisfying game than it is, but the promise of a better experience only serves to hammer home just how bad the final product actually is. The only purpose Destiny serves is to demonstrate exactly what happens when developers don't care about what they're making. It's an exercise in apathy, and any customer who buys it would be within their rights to feel angry that they paid good money for something that never had any intention of being enjoyable, existing solely to make easy money off a comic book's name.