You will give orders to you soldiers using this view of the area
Aliens cause a panic in Australia. You should send some soldiers there or Australia might withdraw from your project and you will loose money.
Ingame menu representing your base
Build new facilities in your base to get more power or faster research
Equip your soldiers with better equipment in the loadout screen
Train your squad to get bonuses
Preparing for a mission. Select your squad carefully
Objective overview before you start the mission
Do not use the vehicle as cover too long. It might explode if being hit.
Buildings can be demolished to open up new routes
A Thin Man, one type of alien species
An alien shoots at you from cover as you try to run past it's location
Taking a shoot this close will guarantee a hit
Sound waves indicate movement from this direction.
En route to your next assignment
Your scientists conducting an alien autopsy
Select your next research ...
... which often results in new items
Closeup of a sniper which usually indicates a critical hit
Avoid close confrontations with brutes, you will loose
Using a rocket launcher to blow up some aliens
Surprising a bunch of mutons
Launch satellites to reduce panic level in countries
Invading a huge alien ship
Some missions need you to disable bombs. Use the energy sources to delay charging time.
Always cover your advance!
Mission result screen. A job well done!
Status of your squad after the assignment. Wounded soldiers will not be available for some time.
You can zoom out to get a better overview of the combat area
Some mission require you to evacuate citizens.
Use your sniper to take out enemies the safe way
Check your target before attacking
Anger management. One of your soldiers using a psi ability.
Leveling up gives access to new abilities