DescriptionZuma Deluxe is an Aztec-themed action puzzler. The goal: eliminate all the balls before they reach the skull. Balls roll down a track towards this skull and the player-controlled frog-shaped idol must shoot balls toward them to stop them, earning points. Using the mouse to rotate the frog and clicking to fire, the player needs to create rows of three or more of the same color balls to eliminate them.
The catch is that each track is shaped differently. Part of the track may block others so that if the track is filled with balls, the ones behind some may be unreachable. Fortunately, the player has up to four lives, a rarity in many puzzle games.
The game offers two different play modes:
- Adventure Mode
The player must battle through multiple temples to find the secrets of the Zuma. In this "campaign mode", temples that have been defeated may be skipped by the player when the player continues the game via save game.
- Gauntlet Mode
The player must work the player's level up from Rabbit to Sun God. Levels used in this mode must first be unlocked from the Adventure Mode. Gauntlet Mode also offers 4 (four) additional play modes: Random, Spesific, Practice, and Survival.
There are no Xbox 360 screenshots for this game.
There are 26 other screenshots on file for other versions of this game.
- "Zuma" -- Palm OS/Pocket PC title
Part of the Following Groups
There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|4Players.de||Feb 05, 2006||85 out of 100||85|
|Game Shark||Feb 02, 2006||B+||83|
|Video Game Talk||Jan 16, 2006||80|
|Game Chronicles||Feb 18, 2006||8 out of 10||80|
|Extreme Gamer||Feb 09, 2006||8 out of 10||80|
|Digital Press - Classic Video Games||Apr 22, 2007||8 out of 10||80|
|IGN||Jan 04, 2006||8 out of 10||80|
|Lawrence||Aug 15, 2006||8 out of 10||80|
|GameSpot||Dec 13, 2005||7.2 out of 10||72|
|Eurogamer.net (UK)||Feb 21, 2006||7 out of 10||70|
There are currently no topics for this game.
1001 Video GamesZuma appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
LawsuitThe Zuma concept is not new. Popcap borrowed it from Mitchell Corp.'s 1998 arcade game Puzz Loop/Ballistic. In 2004, President Roy Ozaki intended to file a lawsuit against Popcap for IP infringement. The outcome is not known. Mitchell did however rework the game concept in the 2006 Nintendo DS game Magnetica.
ReferencesIf you scroll over the Main Menu selections from top to bottom, the notes played are the same 5-note motif from Close Encounters of the Third Kind
Information also contributed by Sciere
Related Web Sites
- Ripping Off Japan - Japanese Video Game Copyright Protection & Preservation (article about the similarities between Puzzloop and the later-released Zuma, on Gamasutra (24th October 2006))
- X360A achievement guide (X360A's achievement guide for Zuma.)
- Zuma (Product page on the developer's website.)
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.