Xenon 2: Megablast

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Game Boy
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Xenon 2: Megablast is a vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades etc. Some upgrades can also be picked up during the levels.

The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship scrolls backwards when you keep pressing the down key.


Xenon 2: Megablast DOS Title screen
Xenon 2: Megablast Genesis Those slugs on the walls must be taken care of before entering those tunnels.
Xenon 2: Megablast SEGA Master System Big Guns
Xenon 2: Megablast SEGA Master System Birds attack

Alternate Titles

  • "Xenon II" -- Game Boy in-game copyright title
  • "Xenon 2" -- In-game title

Part of the Following Groups

User Reviews

A classic shoot 'em up... and one of the hardest ever! DOS Silverblade (1413)
Megablast DOS Ashley Pomeroy (233)
Flawlessly executed blaster with a stomping soundtrack DOS Colin Rowsell (45)
An excellent shoot-'em-up for the XT. DOS Tomer Gabel (4353)

Critic Reviews

Zzap! Amiga Oct, 1989 97 out of 100 97
The Games Machine (UK) Amiga Oct, 1989 96 out of 100 96
Zero Atari ST Oct, 1989 93 out of 100 93
Amiga User International Amiga Nov, 1989 9 out of 10 90
Power Play DOS Mar, 1990 82 out of 100 82
Power Play Amiga 1989 81 out of 100 81
ASM (Aktueller Software Markt) DOS Jan, 1990 9 out of 12 75
Video Games SEGA Master System Mar, 1991 57 out of 100 57
Video Games Genesis Jan, 1993 53 out of 100 53
Sega-16.com Genesis Jun 11, 2012 1 out of 10 10


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DOS version

The DOS version of the game starts up with the in-game music turned off as default. The PC speaker version of the song, coupled with the sound effects of the game, would drive anyone to madness. While the game did support Adlib, the sound effects masked the Bomb the Bass tune playing in the background. The other versions of the game has music turned on as default.


SPOILER WARNING! Don’t read this item if you want to play through the game by yourself.

Xenon 2: Megablast is infamous for having one of the most disappointing ending sequences of all time. No artwork, no animation, no storyline, not even a congratulation -- after a strenuous battle with hundreds of enemies, you’re “rewarded” with the already well-known shop screen and a sarcastic comment. After that, a white dot. Then the main menu.


The theme tune is Megablast by Bomb the Bass. This was released in the UK ca. 1988 on the album Into the Dragon. It is a reworking of the theme from the John Carpenter movie Assault on Precinct 13.

The Amiga soundtrack is regarded as a much better soundtrack than the Atari ST version, thanks to its sampled nature instead of the weaker synth sound of the ST version. An obscure detail is the fact that Tim Simeon from Bomb the Bass used an Atari ST in the studio to produce the Megablast track.

More details can be found at Discogs.com or at kompaktkiste.de.


  • Power Play
    • Issue 01/1990 - Best Action Game in 1989
    • Issue 01/1990 - Best Graphics in 1989
  • ST Format
    • Issue 01/1990 - Included in the list 50 Games of the Year
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
    • Issue 01/1991 - Best shoot-'em-up in 1990
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne)
Information also contributed by -Chris, ElectricMonk, Johnny "ThunderPeel2001" Walker and Macintrash

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Contributed to by ronaldvd (118), Tibes80 (1495), NGC 5194 (17288), Kabushi (141257), Mike Quigley (106), Terok Nor (20772), Tomer Gabel (4353), MAT (102232) and quizzley7 (21170)