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Description

The player controls two avatars, one at a time, wandering through one of fifteen different labyrinthine levels in any order, trying to collect all the comedic masks and return to the level exit without running out of moves. The physical rules of this top-down maze are bizarre, but consistent: dotted force-fields can be traversed (and neutralized) by horizontal passage, waved ones by vertical passage; fish will fall as surely and as lethally as the boulders in Boulderdash, while chickens will travel in the direction they are pointed until something gets in their way. Various explosive devices, dolls and even teleporters further contribute to the complication of moving around this maze. Should all its levels be successfully completed, information will be provided permitting the completion of an overarching, meta-puzzle.

Developed and released 17 years after the game's initial release, this Windows conversion naturally features a few aesthetic amenities lacking in the original: graphics and sound are greatly enhanced, including an optional alternate tileset, while the player's view of the surrounding map area is slightly expanded. The game also supports user-made levels, and the porters have provided a level editor for this purpose.

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Trivia

A number of minor details have altered this remake's gameplay from that of the original, most notably the sequence in which fish and chickens move -- originally all according to type, now individually. Though seemingly a minor detail, it changes more than one level solution.

Other changes include merciful gestures to the player -- originally levels 11, 13 and 15 could only be accessed directly following the completion of levels 10, 12 and 14, respectively, whereas now they can be selected and played at any time. The player can also now choose to keep the screen view centered on their game piece, while the original versions further restricted the amounts of the game board visible at any given point.

A thorough account of differences as noted by George Foot can be found at http://www.danceswithferrets.org/xor/george_ovine_xor.txt


This entry to the MobyGames database was contributed by Pseudo_Intellectual (34150) on Nov 20, 2006.
 

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