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ZX SpectrumYour Sinclair
Overall, this is about as good as no-frills blasting gets. Simple design, snappy execution and enough playability to frighten the electricity meter.
LynxThe Atari Times
Overall, Xybots is a great title for the Lynx, and one of the easiest and cheapest titles to get. Don't let it slip by you!
AmigaThe Games Machine (UK)
A marginal improvement over the ST, graphically - more shades are used in the corridor and the look is smoother overall. When few characters are on screen the Amiga is noticeably faster than the Atari, but with a few Xybots on screen it slows considerably, though thankfully not enough to spoil gameplay. Spot effects are sampled and add a loud, lively arcade atmosphere - particularly the vocoded 'Intruder Alert'
ZX SpectrumThe Games Machine (UK)
Monochrome has been thoughtfully used to differentiate the playing areas - Rock's in white and blue, Ace's in white and red. They and the robots move about neatly and the coin-op's section-by-section update means the conversion isn't a strain for the Spectrum. The controls need getting use to, and very average sound won't set the world on fire, but it's a pretty nifty conversion at that.
This is an awesome game. Tengen did a great job with this game. I like the limited view you have around corners and the different enemies stalking through the endless corridors. The graphics are stunning and make you feel like you're running through the passages blasting the xybots into oblivion. The music and sound effects are pretty good. The game control is perfect. This game will last you a long time. This is a must-buy for Lynx owners.
As a coin-op, ‘bots was an unusual game. Unusual both in the way that the game combined strategy to a maze shoot ‘em up. Set in a space station of some description, you, and a friend if you so wish, play Major Rock hardy (!?!) and Captain Ace Gunn (!?!?!). These two dashing heroes have to move around the space station, killing all the evil robots that patrol the levels, collecting coins and extra weapons.
The coins allow you to improve the stakes at shops between levels. Here you can buy things like more powerful shots, slower loss of energy and a higher overall energy limit.
The Xybots are the latest villains in an ever violent future. A near- perfect race of robots they have an unhealthy thirst for power and it doesn't take the invaders long to set up their massive underground fortress and enslave all around.
To remedy the situation two galactic heroes, Major Rock Hardy and Captain Ace Gunn, are sent down to break into the city and decimate any Xybots within.
Commodore 64The Games Machine (UK)
As with the other 8-bit versions monochromatic sprites rear their heads. It would have been better appreciated if this version had been a bit more colourful. Luckily the original gameplay doesn't suffer too much from this oversight, and so C64 owners get fair treatment and a great game.
The 3-D environment adds tension and realism to teh maze game format = Gauntlet
was exciting but being able to see what was going to attack you, and when, provided no surprises. Though it's clichéd in concept and very simple in execution, Xybots generates a good atmosphere and it's gameplay is addictive. It's a bit tricky (sometimes frustratingly so) but it's the sort of direct action which has you coming back again and again. Even if you're no Gunn or Hardy (cue lively but immature summary), go and grab hold of this - before the Xybots grab you!
Atari STAtari ST User
I found it hard to tear myself away even in one player mode. Two are definitely better though, adding both to the distance you are likely to get into the game and the pleasure of cooperating - if you can cope with the controls.
ZX SpectrumYour Sinclair
Xybots' graphics are quite faithful to the arcade, move fast and are fairly detailed. Colour is a bit of a taboo subject where arcade-to-Spectrum conversions are concerned, but the monochrome in this game is fine. Gameplay is medium-fast but unrelenting, and the multiload quick. But the system of turning around corners (the fire button and direction) is a bit of a pain in the thick of a firefight - you can often end up turning through 90 degrees without wanting to. But that's life. The two-player feature adds to the addictiveness, and I reckon Xybots is as good a conversion as anyone can expect.
AmigaAmiga User International
Xybots is a great bit of alien blasting, but it could just do with more variety in the levels. The two-player mode should ease that, and any fan of the coin-op will be more than satisfied with this extremely accurate conversion.
Schon in der Spielhalle kam ich kaum um den Xybots-Automaten herum. Um so mehr freut es mich, daß es eine prima Umsetzung für Heimcomputer gibt. Es wurde an fast alles gedacht, was man aus der Spielhalle kennt. Sogar die gedämpften Geräusche von weiter entfernten Robotern hallen bei der Computerversion unheimlich durch die Gänge. Der Schlußroboter ist für meinen Geschmack etwas zu fies geraten. Bevor man sich von dem Anblick erholt hat, ist man hin. Noch viel mehr Spaß bringt Xybots aber zu zweit, wenn man im Team gegen die Roboter vorgeht. Wer mal ein etwas anderes Ballerspiel haben möchte, bei dem auch etwas Taktik gefragt ist, sollte sich Xybots zulegen.
Atari STPower Play
Eine phantastische Automaten-Umsetzung, bedenkt man die teure Hardware des Spielautomaten. Außerdem war es bisher üblich, bei Umsetzungen keine allzu große Programmier-Sorgfalt walten zu lassen. Nicht so bei Xybots: Der 3D-Effekt ist fast genausogut wie auf dem Automaten gelungen.
ZX SpectrumSinclair User
Excellent 128K sound and a boppy musical theme put the finishing touches to what is a surprisingly enjoyable conversion. I don't know if it would have been possible to do a better job of the graphics, but Xybots scores highly for gameplay, so think about buying it.
WHAT really matters when you slip the latest arcade conversion into DF0? Is it how good the original was, how good the Amiga version is or how faithful the conversion is to the money munching machine?
One theory states that any game which makes it to the arcade is going to be pretty hot. If it cuts the ice there, it should make a very playable game at home.
There is another theory that a game you want to spend 20 minutes playing in an arcade is not the same kind of things you want to take home with you.
And there is a third theory. This theory, which is mine, claims that a good game for a home computer would be one which was perhaps a little too complex for the arcades.
Xybots is that game. There is a lot of depth to the plot built on the age-old 3D maze. You run around a complex of corridors picking up coins, extra weapons and energy. A friend can join you wandering around the same maze with a separate 3D view.
Das schmissige 3-D-Action-Labyrinth-Gemetzel wurde prima fürs Lynx umgesetzt. Alle Spielelemente haben überlebt und garantieren für eine intelligente, spannende und durchdachte Alien-Abwehr.
Als ich mit Martin einige Runden Xybots spielte, einigten wie uns drauf, daß es sich hier lediglich um eine 3D-Variante von „Gauntlet“ handelt. Anders als bei Gauntlet ist hier den Designern wenig eingefallen, wie sie die höheren Levels interessant machen sollen. Nur bis Level 4 kommen neue Gegner hinzu, ab da werden die Level nur durch gesteigerte Anzahl der Gegner schwerer. Auch die Grafik hat mich nicht überzeugt: Die 3D-Darstellung ruckelt zu sehr und ist bei zwei Spielern tatsächlich langsamer als bei einem. Lediglich eines hat mich stark beeindruckt: die unheimliche, mitreißende Musik. Die Klangqualität von Atari-Automaten ist im Augenblick nicht zu schlagen.
Although Xybots is obviously derived from Gauntlet
, there is sufficient variation for this not to get in the way of the game. One thing that worries me is that the game plays decidedly better with two playing and I suspect that must purchasers will not have permanent access to a partner.
LynxThe Video Game Critic
Xybots won't bowl you over with its generic gameplay, but Lynx fans looking for some simple shooting action will find plenty to like.
LynxAll Game Guide
Xybots is a dull game because although it has all the elements necessary for success, it never even attempts to rise above mediocrity. It has a great 3D world that could have worked out wonderfully, but in practice the world is lame and boring because no effort was expended to make the stages or enemies look interesting. It has the potential to be a really good 3D shooter, but there are very few enemy designs, and the ones that are in the game are uninspired and placed few and far between. As a result, the gameplay, which could have been an exciting fragfest, becomes a ho-hum walk and shoot exercise.