DescriptionZephyr is a futuristic game that combines elements of first-person shooting and racing, set in outer space. The premise of the game is that on the 24th century mankind has overpopulated earth and is forced to settle on different worlds around the galaxy looking for resources and space. The world of the future however, is not a happy one, and it's ruled by rival ultra-gigantic corporations that struggle against each other for the rights to settle and exploit worlds. The battles for those right are made through organized vehicular combat at the Interplanetary Battle Circuit and the races are fought on hovercraft-like vehicles called "Zephyrs".
You play a Zephyr pilot and proceed through a set of linear plot-related missions fighting for the corporation of your choice. Each offers a customized Zephyr and each has advantages and disadvantages. You have to race around maze-like cyberpunk locations (wastelands, cities, etc.) viewed from a first-person perspective and shoot your opponents with an independent turret-mounted cannon, collecting power-ups such as energy, shields, etc. to win the races.
There are no promo images for this game
- "Zephyr: Interplanetary Battle Circuit" -- Tag-lined title
There are no reviews for this game.
|World Village (Gamer's Zone)||1995||80|
|Coming Soon Magazine||Mar, 1995||80 out of 100||80|
|Power Play||Feb, 1995||54 out of 100||54|
|Play Time||Feb, 1995||49 out of 100||49|
|Joystick (French)||Jan, 1995||40 out of 100||40|
|Computer Gaming World (CGW)||Mar, 1995||40|
|PC Joker||Mar, 1995||39 out of 100||39|
|PC Player (Germany)||Dec, 1994||38 out of 100||38|
|Génération 4||Jan, 1995||30 out of 100||30|
|Score||Feb, 1995||20 out of 100||20|
There are currently no topics for this game.
New World ComputingOne of the big corporations you can choose to fight for is actually New World Computing! Guess they figure they'll be around by the 24th century, huh? What's their technological advantage? NWC's Zephyrs have better radar. (Computing radar?).
Related Web Sites
- Zephyr review (From 2011-apr-8, by Phil Salvador)