The available power-ups are displayed on lists for each player framing the screen, and can be used by both at the start of each turn. The player can activate helpful powers, while the opponent can set obstacles and other hindrances. Some of the powers change the ball, making it more or less powerful and accurate. Others modify the lane, making it shorter, slippery or blocked with obstacles. Some affect the zombies, making them easier or harder to hit. A few replace the ball with a gun that has to be aimed and shot at the zombies. A special gravestone called Zombie-Nator combines three random power-ups at once.
Macs Black (77862)
Game Design Lead