DescriptionThe world in ZombieHunter [7DA] has a problem: a virus broke out which turns humans into zombies. Fortunately Dr. Kayle Cupper has found a potential solution, but requires seven days to develop and synthesize the cure. There are text overlays before every chapter, but overall the story plays a little role.
Regarding gameplay, this is a classical twin-stick shooter: the movement of the player character and the direction of her weapon (the usual selection of guns, shotguns, chainsaws, etc.) is controlled independently. Because of the limitations of the platform, the game is controlled with virtual joysticks. In each of the chapters the player has to solve certain objectives like protecting scientists or collecting items; of course all while fighting a lot of zombies. The game can be either played in top-down view or with a fixed camera behind the protagonist's back. Additionally to the campaign there is also a survival mode in which the player tries to achieve a high-score.
There are no iPhone screenshots for this game.
- "7 Days Apocalypse" -- Original title
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EngineThe game was developed with an in-house engine named EventHorizon.
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