DescriptionA pilot is warned by a mysterious stranger that something terrible is about to happen in his town. Rushing home, the pilot discovers that his wife and baby daughter were murdered. The stranger who tried to warn the pilot is gravely wounded; however, before dying, he passes some information to him. The hero is back on his plane, determined to avenge the deaths of his beloved ones, alone against terrorist forces whose true goals are yet unknown...
Zone 66 is a top-down shooter in which the player controls an aircraft, eliminating other planes as well as ground-based hostile units (tanks, etc.). The player-controlled aircraft is able to move in any direction, avoiding enemy fire or preparing a better angle for the next shot.
|Cool music!||Janeil Harricharan (51)|
|ASM (Aktueller Software Markt)||May, 1993||10 out of 12||83|
|PC Joker||Oct, 1993||70 out of 100||70|
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DevelopmentThe game was developed on a 386 running at 16 MHz. For an action game with full-screen updates, this was a technical achievement. Thomas Pytel was able to eek more speed out of such a machine because he used a preliminary version of his own 386 protected-mode extender "pmode". Unfortunately, due to the extender being an early version, the game is incompatible with all Pentiums and higher.
Enhancement PackA GUS Enhancement Pack was available, which provided greatly enhanced music for Gravis Ultrasound cards.
MissionsThe game has a total of 8 missions. The first one was contained in the shareware version, while different companies packaged the other ones as two or four mission packs. Or altogether!
The mission titles are:
- Mission 1: Foreign Shores
- Mission 2: Ice Wind
- Mission 3: Desert Heat
- Mission 4: War Plains
- Mission 5: Highway Fury
- Mission 6: Plantation Crash
- Mission 7: Hell
- Mission 8: Final Frontier
MusicThe game features a separate soundtrack for Gravis Ultrasound devices. These tracks were not included with some versions of the game, to reduce BBS download times for people trying out the shareware version. Most songs are similar to their Ad Lib/Sound Blaster counterparts, however the title/menu music is a notable exception as it is a completely different song.
TeamZone 66 was one of the first games whose production team consisted almost entirely from demosceners. It is programmed and composed by two members of the legendary North American demogroup Renaissance.
Information also contributed by Demian Katz, Garcia, Tomer Gabel, and Malvineous.
Related Web Sites
- Baxpace ( Here you can download both the Soundblaster and Gravis soundtracks of Zone 66. They are extremely good and are closely modeled after parts of the Top Gun soundtrack from the movie.)
- Download Zone 66 (Free, legal download of the shareware version of Zone 66 -- look for $ZONE66.ZIP)