Published by
Developed by
Released

Platforms
MobyRank MobyScore
Macintosh
86
3.0
Windows
83
3.9

Description

Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies.

Zork: Grand Inquisitor is the third in the row of graphical Zork games. It utilizes the same engine as its predecessor, with first-person perspective, 180 degree camera rotation, pre-rendered backgrounds, and live actors. Compared to the previous game, it is more similar in tone to the early, predominantly humorous Zork adventures, containing plenty of references to them.

The gameplay is puzzle-oriented; most of the puzzles are inventory-based, though there are also a few that require manipulating the game's environment. Casting magical spells is an important element of the gameplay. The protagonist discovers spell scrolls and learns spells from them, which must be frequently used on objects and items to solve puzzles. The spells range from simple magic that can open locked doors to exotic variations such as "making all purple things invisible". The player can also cast spells backwards, in which case they will have an opposite effect; in the aforementioned examples, casting the reversed spells will lock a door or magically make an object visible, provided it was purple before that condition was inflicted upon it.

Alternate Titles

  • "Zork: Der Großinquisitor" -- German title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Zork: Grand Inquisitor Windows $34.95  
Zork: Grand Inquisitor Macintosh    
GOG
Zork: Grand Inquisitor $5.99  
ebay.com
Zork: Grand Inquisitor    
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User Reviews

The crown of the series Windows YID YANG Bronze Star Contributing Member (162563)
Best graphical adventure I've ever played Windows kvn8907 (180)
Grand Finish to the Zork series Windows Scott Monster Bronze Star Contributing Member (914)

The Press Says

Just Adventure Macintosh Apr 10, 2002 A 100
Just Adventure Windows Apr 10, 2002 A 100
Electric Games Windows 1997 96 out of 100 96
PC Zone Windows Aug 13, 2001 8.8 out of 10 88
Svenska PC Gamer Windows Dec, 1997 84 out of 100 84
Quandary Windows Dec, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Quandary Windows Dec, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameStar (Germany) Windows Nov, 1997 77 out of 100 77
PC Gameplay (Benelux) Windows Dec, 1997 75 out of 100 75
Game Revolution Windows May 06, 2004 B 75

Forums

Topic # Posts Last Post
In Windows XP 7 vedder Bronze Star Contributing Member (18704)
May 23, 2010
Can anyone help me find this game? 2 Señorita Kathryn (618)
Feb 08, 2009

Trivia

Activision released a DVD version of Zork: Grand Inquistor. The DVD also had the complete version of Zork: Nemesis. You could play both games without ever swapping a CD.


This entry was contributed by Swordmaster (147) and Jeanne Bronze Star Contributing Member (75642)
 

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