Zork: Grand Inquisitor

Published by
Developed by
Released
Official Site
Platforms
Critic Score User Score
Macintosh
86
3.0
Windows
82
3.9
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Description

Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies.

Zork: Grand Inquisitor is the third in the row of graphical Zork games. It utilizes the same engine as its predecessor, with first-person perspective, 180 degree camera rotation, pre-rendered backgrounds, and live actors. Compared to the previous game, it is more similar in tone to the early, predominantly humorous Zork adventures, containing plenty of references to them.

The gameplay is puzzle-oriented; most of the puzzles are inventory-based, though there are also a few that require manipulating the game's environment. Casting magical spells is an important element of the gameplay. The protagonist discovers spell scrolls and learns spells from them, which must be frequently used on objects and items to solve puzzles. The spells range from simple magic that can open locked doors to exotic variations such as "making all purple things invisible". The player can also cast spells backwards, in which case they will have an opposite effect; in the aforementioned examples, casting the reversed spells will lock a door or magically make an object visible, provided it was purple before that condition was inflicted upon it.

Screenshots

Zork: Grand Inquisitor Windows Starting location. Beautiful colors on the sky... The direction arrow shows you where to go
Zork: Grand Inquisitor Windows A breathtaking view of the land
Zork: Grand Inquisitor Windows You meet a... err... passenger in one of the Underground stations. He seems to be an avid reader...
Zork: Grand Inquisitor Windows Exploring the town of Port Foozle

Alternate Titles

  • "Zork: Der Großinquisitor" -- German title

Part of the Following Groups

User Reviews

Who is the boss of you?.. Windows Cor 13 (173954)
Best graphical adventure I've ever played Windows kvn8907 (180)
Grand Finish to the Zork series Windows Scott Monster (922)

Critic Reviews

Tap-Repeatedly/Four Fat Chicks Windows Apr 06, 2003 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Just Adventure Windows Apr 10, 2002 A 100
Mega Score Windows Mar, 1998 90 out of 100 90
PC Zone Windows Aug 13, 2001 8.8 out of 10 88
Gamezilla Windows Aug 17, 2000 88 out of 100 88
GameSpot Windows Dec 01, 1997 8 out of 10 80
Quandary Windows Dec, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gameplay (Benelux) Windows Dec, 1997 75 out of 100 75
Power Play Windows Dec, 1997 68 out of 100 68
Adventure Classic Gaming Windows Nov 18, 1997 3 out of 5 60

Forums

Topic # Posts Last Post
In Windows XP 7 vedder (20533)
May 23, 2010
Can anyone help me find this game? 2 Señorita Kathryn (618)
Feb 08, 2009

Trivia

Lenny and Squiggy team up for this game! Michael McKean, who is the voice of the lantern, was Lenny and David L. Lander, who is the voice of the Inquistion, played Squiggy in the popular American sitcom Laverne and Shirley.

Related Web Sites

Contributed to by Swordmaster (130) and Jeanne (75491)