Amstrad CPC Screenshots
Opening screen/starting location
Apple II Screenshots
I've found a priceless treasure!
Atari 8-bit Screenshots
Starting location (release 75 (single-sided disk))
Insert side 2 of the story disk into drive #1. Press [RETURN] to continue (release 88 (double-sided disk))
Starting location (release 88 (double-sided disk))
Atari ST Screenshots
Surely I've been here before...
Ack! I've got to stop doing that!
Commodore 64 Screenshots
Reading the leaflet in the starting location.
Found an interesting treasure...
The grating is locked...of course.
Everything echoes in this room - even your thoughts.
Sloppy artists are one of the reasons Zork is a text-only game ;)
Defeating the first foe you encounter in the Zork universe - the Troll.
Zork's sense of humor is truly unique.
The cult phrase that Zork is famous for. You'd better get some light fast!
Performing exorcism is just one of the many tasks you will face in the game.
There's nothing a tube of Gunk can't fix.
The Thief is a tough opponent but definitely not unbeatable.
Ouch! I'm hurt - I'd better be careful.
Entering the mines with an open flame (e.g. a torch) is a pretty bad idea. Very noisy too...
Getting started. The famous description of the white house :)
This is so funny! The game asks this question (in English!) if you just hit Return :)
Okay, I typed "what" and the game didn't understand me. So I started swearing... but it didn't help :)
Okay, finally some communication! I typed "look" and got a description! Hurray!
What am I doing wrong? I said "open the door", it says "you can't"...
To help you, there is a special object menu
Later in the game; a long description!
Your inventory is now huge...
...and you can even see it graphically!
A leaflet reads as follows...
Climbing some trees and finding some treasures...
Ah ha, a hidden grating! But it's locked, naturally...
TRS-80 CoCo Screenshots
Title and starting location
Climbing a tree, and found a treasure...
The grating is locked...naturally.
Facing the north side of a white house.