3D Desert Patrol (ZX Spectrum)

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The object of 3D Desert Patrol is to reach the safety of a road some distance ahead (depending on difficulty level).

The player is behind the controls of a tank and can drive forward, steer left and right and fire. Mine fields must be successfully navigated with the aid of a sensor and enemy tanks can be avoided or destroyed. There are five levels of difficulty.


3D Desert Patrol ZX Spectrum Enemy tank in sights.
3D Desert Patrol ZX Spectrum Destroyed by an enemy tank.
3D Desert Patrol ZX Spectrum When travelling away from a minefield the indicator shows cyan.
3D Desert Patrol ZX Spectrum The player's tank is destroyed by a landmine

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Jack Lightbeard (2707) added 3D Desert Patrol (ZX Spectrum) on May 22, 2010