3D Space Wars (ZX Spectrum)

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100 point score based on reviews from various critics.
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The first game to star the evil Seiddab, 3D Space Wars gives exactly what the title promises. As soon as you warp into outer space, your cockpit screen is filled with alien spaceships which must be shot down, for you are mankind's last hope, armed with the Earth's only remaining battle spaceship.

Gameplay is arcade-oriented, with few cockpit gauges and displays to keep in mind. The three cockpit instruments are your radar, speed readout and fuel meter. You run out of fuel when you fire your phasors and when you are hit by enemy fire. You can replenish your fuel by docking with the fuel station which comes into view from time to time. Once all Seiddab spacecraft in the area are destroyed, you warp into the next zone.

This was the first commercial game by Steve Turner (Spectrum) and Andrew Braybrook (Dragon).


3D Space Wars ZX Spectrum Hit something! This scores 10 points and puts a small pink kill patch in the lower centre of the screen. One kill patch appears for every ship destroyed
3D Space Wars ZX Spectrum Portal to level 2.
3D Space Wars ZX Spectrum Level 1 - firing at unusual structure. (it happens it's a fuel station)
3D Space Wars ZX Spectrum Level 1 - Firing at the last 2 Seiddabs.

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Crash! Feb, 1984 68 out of 100 68


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3D Space Wars was Steve Turner's first game, and was written without any assembler, since it was in the very early days of the Spectrum. Instead, he had to write it in machine code on paper, convert it manually into hex and enter that as BASIC strings. The graphics were designed in a similar manner. The game was written in three months.

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  • World of Spectrum (Archive file / Download and play links / Additional material / Player reviews / Magazine references / Magazine adverts)
Игги Друге (44982) added 3D Space Wars (ZX Spectrum) on Oct 26, 2006
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