AAARGH! Reviews (ZX Spectrum)

AAARGH! ZX Spectrum Title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the ZX Spectrum release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.4
Sound / Music The quality of the sound effects and/or music composition 2.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (5 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Small ill-defined sprites hobble around vile backgrounds, while a variety of meanies attack without mercy. As you can probably tell we aren't too keen on the Spectrum version, this is mainly because the horrid background colours make the monsters virtually invisible. In consequence this makes the game almost impossible to play.
Your Sinclair (Aug, 1989)
A very primitive multi-level, multi-load, beat 'em, blowtorch 'em up which'll have you screaming its title each time you die and have to reload!
Sinclair User (Sep, 1989)
The game, as a game, is crap. Boring from the start, and successfully managing to consistently remain boring all the way through, Aaargh! manages to capture all the fun and excitement from the original 16 bit Arcadia trash, sorry, smash.
Much the same as the 64 version: what the monsters make up for in detail, the backgrounds lose in variety. Eating people and destroying their homes should be a lot more fun than this.
Crash! (Sep, 1989)
How's about this for a dire game? The storyline is fantastic; 'the monsters are on the loose... to cause chaos... to inflict terrible destruction!'. Honestly, it's not exactly original, is it? It wouldn't be so bad if Aaargh! brought some terrific new feature to the games playing world, but it doesn't. At budget price, it might just make the grade with average addictivity. The awful graphics and a nigh-total lack of playability make this a thorough waste of money.