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And, as I said, it all looks jolly scrumptious. The sprites are crisp and fluid and the fast scrolling zips along like lightning. The crosshairs bit comes a cropper - everything's so detailed you can't see what's coming at you, but you get used to it in time.
Which means it's a real pity the gameplay's so flat. Despite what I said, killing aliens can be fun (especially when they look like alien omelettes and spooky snails like they do here). But when all you've got to do is dodge them on a pavement and then pound away absent-mindedly at the fire button it can get a bit trying. Alien Storm isn't easy - but who wants to play a game that's difficult when there's no skill involved? It's a shame. You kind of wish they'd given the spanky graphics to MERCS instead (which was a good game, but with pretty crap design).