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Arrow of Death Part I (ZX Spectrum)

Arrow of Death Part I ZX Spectrum Loading screen

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Description

Brian Howarth's second Mysterious Adventure follows on from your success in retrieving the Golden Baton. Peace was initially ensured, but the baton has subsequently become tarnished, and now radiates evil. Crop failures and illness are now rampant throughout the land.

The only solution is to find the Arrow of Death (in this game) and assemble it. Armour, an orb and an eagle are among the helpful objects in completing your quest. The game is largely one of exploration and object manipulation, with little combat.

These games used the Scott Adams adventure engine, and thus also have the same features - a basic 2-word parser, small vocabulary, and brief descriptions. They were similar to other adventures of the time.

Screenshots

Arrow of Death Part I ZX Spectrum For those who thought the original was fun, but too short?
Arrow of Death Part I ZX Spectrum On the cliff edge
Arrow of Death Part I ZX Spectrum Good things come to those who wait
Arrow of Death Part I ZX Spectrum The passageway holds a secret

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Martin Smith (63156) added Arrow of Death Part I (ZX Spectrum) on Jul 30, 2007
Other platforms contributed by Rola (7052), Kabushi (121621), Martin Smith (63156), Pseudo_Intellectual (44469) and mocagh (2667)