||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Eric's back again for a new term at school, and the catapult bullets are flying as thick as ever. In Skooldaze, Eric had to steal his rotten report from the Headmaster's safe. Now he's had all summer to forge a new, glowing version. The problem is, how to get it back in the safe again.
I've always found Eric a bit uncontrollable and there are times when he seems to be going his own sweet way. And the masters are as bad as ever. They don't give you time to move before dishing out even more lines, which might mean that Eric's education comes to an abrupt end. But on the whole I'm sure he'll live to try again, and a lot of people won't be sorry.