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Blockbuster (ZX Spectrum)

Blockbuster ZX Spectrum This screen displays as the game is loading


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Impact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.


Blockbuster ZX Spectrum Unusually the action key redefinition does not echo back the keys selected
Blockbuster ZX Spectrum Hitting one of those red floating things scores 100 points
Blockbuster ZX Spectrum This is the game designer mode, about to place a block
Blockbuster ZX Spectrum The main menu screen

Alternate Titles

  • "Impact!" -- European in-game title
  • "Impact" -- International title

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Buried deep inside the executable for both Impact and Blockbuster is this comment (the Blockbuster executable has the same comment but "BLOCKBUSTER" replaces "IMPACT"):

IMPACT was written by Brian Cotton for ASL and didn't I do a fantastic job!


  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)

Kabushi (143217) added Blockbuster (ZX Spectrum) on Oct 22, 2004
Other platforms contributed by Gerrit Holl (164), Kabushi (143217) and Martin Smith (63028)