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Like any good pirate ship, the old vessel upon which Booty is set is overloading with treasure and so the player takes the role of Jim the Cabin Boy as he tries to collect as much of it as he can. The ship is viewed side-on in a platform-type perspective, and contains 20 holds, each of which is split across 8 screens of treasure. Once the player has cleared each one they have 45 seconds to escape the hold and prepare for the next one.

The levels all feature lots of doors, each of which has its own key to open it - these are numbered. As only one key can be held at a time (pick another up and the first one returns to its original location), and many of the enemies are located behind doors, a great deal of strategy as to which order the keys are collected is required.


Booty ZX Spectrum Menu Screen
Booty ZX Spectrum Used the first key
Booty ZX Spectrum Screen 2
Booty ZX Spectrum Need to be careful - use 6 and grab 1 without crossing paths with the yellow guy

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Alternate Titles

  • "Jolly Roger" -- Working title

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User Reviews

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Critic Reviews

Crash! Nov, 1984 93 out of 100 93
ASM (Aktueller Software Markt) Jun, 1986 8.75 out of 10 88
Sinclair Programs Apr, 1985 83 out of 100 83 (UK) Oct 11, 2007 8 out of 10 80
Sinclair User Jan, 1985 7 out of 10 70
Personal Computer Games Jan, 1985 7 out of 10 70
Tilt Sep, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 67
Your Spectrum Mar, 1985 7.5 out of 15 50


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QL version

A version on microdrive for the Sinclair QL was also announced by Firebird, and was advertised by retailers, but so far no copies have surfaced.


  • Zzap! - May 1985 (Issue 1) - #49 'It's the Zzap! 64 Top 64!'
  • Included in Den of Geek's 'The top 50 underappreciated ZX Spectrum games' list.

Martin Smith (62866) added Booty (ZX Spectrum) on Apr 07, 2005
Other platforms contributed by Rola (7747), Kabushi (172840) and Martin Smith (62866)