There are no reviews for the ZX Spectrum release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (9 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
What makes Boulder Dash such a hit for me is that it's so addictive. In all honesty I can say this is the best game, to date, for the Spectrum. Which isn't bad going since a week ago I would've said it wasn't really Spectrum fodder.
This amazing game is so simple, it’s ridiculous! Yet once started it’s impossible to leave it. Rockford is amusingly animated, tapping his foot in boredom if you keep him standing still for too long, eyes flicking nervously, as well they might with all that weight of stone above his head! The movement of boulders and gems is so logical, when huge stacks of them fall that it can be a joy to watch. With the five skill levels and 16 screens to play through, this game represents value even for the slightly high price, and I can recommend it to anyone. It’s excellent and tremendously compelling to play.
According to Front Runner, Boulder Dash has been described as "one of the finest examples of Spectrum programming ever". Balderdash! Slow and jerky movement dog Rockford's every step making it difficult to pass through each cave within the time limit specified.
Although there are many features in the game including four interactive puzzles and five difficulty levels to each of the 16 caves your excitement can quickly turn to frustration when time and time again, Rockford is bombarded by boulders.