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It's actually rather clever, and this slightly puzzley beat-'em-up-type format seems to me a far more satisfactory way to convert a suitable film than one of these grab-a-few-action-sequences-and-build-quick-sub-games-round-them efforts. Mr Barker's inventive (if rather icky) imagination comes through very well too. All in all, I'd say Nightbreed is a bit of a success really. Hurrah! (Wonder what the film will be like though?)
Though packed with colourful graphics from start to finish, the layout of a scene (you often walk behind objects in the foreground, disappearing from view) may make it difficult to see exactly what's going on. An enjoyable, playable action game with lots to discover, Nightbreed should hold your interest for a long time.
The landscape of Midian is shown using a parallax scrolling system. The graphics are fair, with sparing use of colour, and the animation smooth if unimaginative. Strange columns, weird plants, carvings, archways and ruined buildings scatter the landscape. You can move left and right, and move in and out of the screen through archways and climb ladders - this is a game which requires plenty of mapping skill, 'coz everything looks very much the same.