New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Colossal Adventure (ZX Spectrum)

Colossal Adventure ZX Spectrum Starting screen

MISSING COVER

...
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.

Screenshots

Colossal Adventure ZX Spectrum The Hall of Mists covers the early parts of the game
Colossal Adventure ZX Spectrum Detailed location descriptions - better than pictures?
Colossal Adventure ZX Spectrum 'Plugh' is a movement spell
Colossal Adventure ZX Spectrum I'm, like, catching a bird

Part of the Following Groups

User Reviews

There are no reviews for this game.


The Press Says

There are no rankings for this game.


Forums

There are currently no topics for this game.


Trivia

Origin

The game's initial platform was the British kit computer the Nascom. The incredible text and opcode compression required to pack the entire game of ADVENTURE (plus 70 extra rooms of bonus endgame upon learning after advertising 200 rooms that their version only contained 130) on to such a limited machine yielded Level 9's easy-to-port A-machine system.
Martin Smith (63168) added Colossal Adventure (ZX Spectrum) on Feb 22, 2007
Other platforms contributed by marquisor (49), Sciere (245760), Kabushi (120985), Martin Smith (63168) and Pseudo_Intellectual (44370)