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The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.


Continental Circus ZX Spectrum Hi-score table. The game alternates between this and the game menu.
Continental Circus ZX Spectrum Made contact with another car and took critical damage immediately. The other car will spin off the track and to correct the damage the car must make a pit stop
Continental Circus ZX Spectrum The 8 circuit, Japan.
Continental Circus ZX Spectrum The game helpfully indicates just how good / bad the lap was. Here the player failed to complete a lap

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Critic Reviews

Crash! Oct, 1989 90 out of 100 90
The Games Machine (UK) Nov, 1989 85 out of 100 85
Sinclair User Nov, 1989 80 out of 100 80
Computer and Video Games (CVG) May, 1991 80 out of 100 80
Your Sinclair Nov, 1989 60 out of 100 60
Computer and Video Games (CVG) Nov, 1989 59 out of 100 59


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Martin Smith (66787) added Continental Circus (ZX Spectrum) on May 17, 2005
Other platforms contributed by FatherJack (62771), Kabushi (191640), Martin Smith (66787) and koffiepad (10542)