User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (5 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Crash! (Oct, 1989)
Continental Circus was covered in the Arcade Action section back in October 1988, and now here's the chance to enjoy all the thrills and spills of racing without needing pockets full of 10ps. Of course the coin-op had impressive 3-D glasses stuck on the front of it, and unfortunately the computer version's done away with this luxury.
Despite monochromatic sprites, the attention to detail is commendable, and this is the only computer version which appears to have the tyre-changing arcade scene. The 128K tune is impressive, although the 48K effects are also good. A must-buy for all Speccy owners.
Sinclair User (Nov, 1989)
It looks like we've got a winner here - okay so the 3D effect can't be implemented on the Spectrum but the 3D effect on the arcade tended to give people severe headaches and if Taito saw fit to introduce an on/off option then just think of the Spectrum version as being that much better than the original.
Ready yourself for plenty of high-speed thrills, spills 'n' automobiles in this re-release of the Sales Curve's version of the 3D Taito coin-op. Obviously, the 'real' 3D and the superb graphics are missing, but this game is still pretty playable and ranks as one of the better road racers that we've seen of late. Check it out.
Your Sinclair (Nov, 1989)
An odd name for a road-racing game, you might think. Surely they're not having to resort to shock tactics to sell the thing just because it's so much like the other racing games around?
There's very little sense of speed and not much room to overtake opponents, so it soon becomes more annoying than enjoyable.