There are no reviews for the ZX Spectrum release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.1|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.8|
|Sound / Music||The quality of the sound effects and/or music composition||2.2|
|Overall MobyScore (9 votes)||2.4|
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What really makes Gryzor stand out from the millions of other conversions of scrolling arcade games with silly names that seem to be pouring forth at the moment, is that this one actually feels like an arcade game. The 128K sound FX and music certainly help to create an atmosphere of fag smoke, fruit machines and leather jackets, something almost unheard of before on a Spectrum. I don't normally go in for the pumping-lead type of game, but they had to resort to crowbars to drag me away from this one and back into my straitjacket.
ACE (Advanced Computer Entertainment)
The game's multi-load on the Speccy, but at least you can work at each level until you've completed it. No shields to pick up either - just shoot the gun emplacements and you've got the extras. The Amstrad 'explosion' as you die is very convincing and resembles a true arcade effect - on the Spectrum, though, it looks like a soap bubble. Still, it's an enjoyable game that should keep you going for a while.
The Games Machine (UK)
If the Spectrum Gryzor fails to rise into the major league it is probably because the coin-op is too difficult to suit the machine's capabilities. That said, there is enough in it to keep you going for several weeks.