There are no reviews for this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
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To be honest, after a few minutes of playing this I was quite ready to write it off as a no-hoper. I'd even got a great selection of dismissive phrases lined up for it. But (sniff) you'll have to wait for the next offender that comes my way, 'cos after a while Dream Warrior really began to grow on me.
If it's action you're after, Dream Warrior is hardly going to get the adrenaline pumping, but it plods along at its own pace and for those who are prepared to accept its little idiosyncracies, it should give plenty of hours per pound.
ACE (Advanced Computer Entertainment)
Dream Warrior's less than involving because the game task is so repetitive, and it soon becomes a chore to play.
The Games Machine (UK)
Both Spectrum and PC games are similar graphically and in gameplay. Backdrops are garish - particularly on the Spectrum - animation is not smooth and repetition abounds. Sound is functional. Neither version compares favourably to the Commodore 64/128 game.