User review spotlight: Carmageddon (DOS). Released in 1997.
This screen displays as the game loads
One day Lucy was playing in the garden with her pet, Bin the duck, in a beautiful flower garden. Then suddenly Achacha the great appeared and carried her off
So the duck goes off to rescue his friend
The game menu screen. Keys 1-4 select keys, Kempston, Sinclair or cursors as controller. This game is played using the Kempston joystick option
Start of level 1. Achacha seems like a friendly, tidy, well drawn kind of place. The yellow duck head at the top of the picture indicates progress to the end of the level
The dogs ale not friendly but can be eliminated with a punch. The egg is a weapon to be collected
Dogs score 200 points. Egg weapon collected, 12 shots show in the top right
Not sure what this is but its worth 5000 points
Its not necessary to fight everything in sight, Bin can walk past these cow heads unmolested
This thing is a bomb. When collected it will replace the egg weapon - that will get left behind.
One bomb stops two monkeys at a time and leaves behind a burger, aka health power up.
The ice cream cone things are water jets and they cause damage. So does the cow that's shooting at Bin. A bomb has been dispatched to deal with it
The bomb has been swapped for a gun and there's another bonus box ahead
This is a mistake.Bin walked back over the bomb Bin dropped the gun to pick it up. While BIN gets the bonus the gun will disappear off screen and be lost because Bin cannot go off the left of screen
Ahead is another, different, gun
This is the mid-level boss. It shoots blobs of flaming hair at Bin. Bin cannot go anywhere. This beast must be defeated before he can progress.
Bins new gun is an egg gun that costs energy with every shot
The mid-level boss is almost defeated but not quite, Bin's lost his last life, could this be game over??
The high score table appears
But Bin's not done yet, he's coming back for another go
So with restored health Bin sees off the boss and continues. Shame the point score was reset to zero
Moving on through the remainder of the level, carefully avoiding the hole in the road and squeezing past the obstacles
The beast at the bottom of the screen fires homing missiles, run past him!
The end of level boss. Bin has a gun and 28 shots remaining. Some of the protective circling stones already show signs of damage
When the boss is disposed of a doorway opens up to the next level. Bin walks around it and then enters
Start of level 2. The score does not increase so there's no end of level bonus. The weapons are lost but health is restored and lives are back up to 3
New enemies include mole men and this sausage dog
This is not an alternate path, it's a slippery slope that costs a life. Here it cost, two because Bin re-incarnate on the slope and died again before he could get off it
This end of level boss is tougher, it shoots out stars, and Bin has no weapons
Start of level 3. Trapped in a pit with a few dogs and a bomb thrower off to the right
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