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Explorer (ZX Spectrum)

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After attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations.

These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.


Explorer ZX Spectrum Encounter with another robotic bug
Explorer ZX Spectrum There is a lot of high rocks
Explorer ZX Spectrum Just discovered some buildings
Explorer ZX Spectrum Fighting with flying robotic bug

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  • Commodore Format
    • November 1990 (Issue 2) – #10 'The All-Time Top Ten Naff C64 games'

Martin Smith (63028) added Explorer (ZX Spectrum) on Sep 20, 2005
Other platforms contributed by Martin Smith (63028)