Fast Food (ZX Spectrum)

Genre
Perspective
Theme
...
Critic Score
100 point score based on reviews from various critics.
3.9
User Score
5 point score based on user ratings.
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Description

Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

Screenshots

Fast Food ZX Spectrum It isn't until level 3 that you first encounter the monsters
Fast Food ZX Spectrum The second animation sees Dizzy escape in a lift
Fast Food ZX Spectrum Collect the junk food which includes burgers and pizza
Fast Food ZX Spectrum You can walk through the thin parts of the hedge

Alternate Titles

  • "Fast Food!" -- In-game title

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Trivia

Amstrad CPC version

The original Amstrad CPC version of the game was in a basic playable form in just three days, even with only two people working on it. Like all of their Spectrum conversions, this one was largely coded on the Amstrad, and copied across using a custom-written interface/software combination called SPLINK.

Easter version

At Easter, the magazines ST Action and Amiga Action released an easter version of Fast Food. It had fewer levels and replaced the food by easter eggs.

Mother

This is the only Dizzy game in which we get to see Dizzy's mother. In the other games, she isn't even mentioned, but she is seen in one of this game's cinematics.

Information also contributed by Martin Smith
Martin Smith (63067) added Fast Food (ZX Spectrum) on Sep 02, 2004
Other platforms contributed by B.L. Stryker (20700), Gerrit Holl (164) and Martin Smith (63067)