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You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods.


Galaxy Force II ZX Spectrum When loading is complete the title screen displays
Galaxy Force II ZX Spectrum Very suddenly the red plain ends and we're flying through corridors again. The white ahead is not the end of the tunnel, its an illusion. On this level all tunnels are longer and they turn
Galaxy Force II ZX Spectrum Its not much but this is the start of level 1.
The player has to penetrate the enemy base and the dot in the middle is the entrance
Galaxy Force II ZX Spectrum The enemy base gradually looms larger. There's a clear spell with no ships to shoot at, up pops a message and suddenly there they are again, trying to force the player off course

Promo Images

Galaxy Force II Screenshot
Galaxy Force II Screenshot
Galaxy Force II Screenshot
Galaxy Force II Screenshot

Alternate Titles

  • "Galaxy Force" -- Packaging title
  • "3D Galaxy Force II" -- Nintendo 3DS title
  • "ギャラクシーフォースⅡ" -- Japanese spelling

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Critic Reviews

The Games Machine (UK) Jan, 1990 78 out of 100 78
Your Sinclair Feb, 1990 78 out of 100 78


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Martin Smith (62867) added Galaxy Force II (ZX Spectrum) on Jul 04, 2006
Other platforms contributed by Charly2.0 (44055), Michael Cassidy (17900), 666gonzo666 (56153), Sciere (410277), Foxhack (12856), Martin Smith (62867) and Игги Друге (44990)