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Basically, it's Afterburner in space. The gameplay is very similar, which is no bad thing, but the best new bits, like high speed zig-zagging through tunnels, are somewhat diminished by the absence of any visible damage to your ship. Add this to the fact that each level multiloads and you'll see why this doesn't rate for me as high as Afterburner itself.
The Spectrum version is fast but sadly the chequered patterns on the planet's surface confuse the matter. Sound though is, like the ST, a great rendition of the arcade dance track.