Gunboat

aka: Gunboat: River Combat Simulation
Moby ID: 10921

[ All ] [ Amiga ] [ Amstrad CPC add ] [ DOS ] [ TurboGrafx-16 ] [ Windows add ] [ ZX Spectrum ]

ZX Spectrum screenshots

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After a long time loading the game displays this screen. It starts with the word Accolade and then a bullet cuts through it
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After the Accolade screen loading the game displays this screen - must be the gun boat at night. Credits are displayed along the bottom edge
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Game menu
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Pilot practice. This allows the player to drive around a bit
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While driving around the boat comes under heavy and sustained fire. It seems to get hit every few seconds. Fortunately these messages are followed by a 'No Damage Possible' message
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There's a target ahead, looks like a gun emplacement, and the river is lit by a searchlight
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Gunnery practice starts here
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The gun must be swung around to find a target. The boat moves up and down in the water and shots sometimes land to the left/right of where they're expected to
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Still practicing under fire. Still 'No damage possible'
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Target destroyed!
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Ahead is a gun emplacement and some sampans
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Grenade practice starts here
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Grenade practice is much the same as gunnery practice - the difference being that fewer hits are needed to demolish a target
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At the start of the game the player must enter their name
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This leads to the player id &rank screen
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The default position for the captain's pencil is 'Redo'
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The outline plot of the game - basically spread terror and kill everything
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Mission selection coming up
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Mission 1 : This is completely unexpected!
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Mission 2 : This is what we signed up for. Nice to be invulnerable first time out
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The map screen. The mission is to navigate the rivers to a point north-west of centre. The boat is the little cross at the bottom right.
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There's an 'Identify target' key. The boat I've been shelling is a PBR, better stop that
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From here the game plays just as in the practice sessions. navigate the river with land & enemies on both sides, shoot them, get to destination, shoot that...
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