Highway Encounter (ZX Spectrum)

Highway Encounter ZX Spectrum This screen displays as the screen loads


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In this isometric 3D action-strategy game, the player uses a Vorton droid to push a bomb to the end of the highway into an alien base. There are 30 screens, most of them filled with hazards trying to block (like barrels) or destroy (mines and aliens) your bomb.

The perspective and guidance concept are not the game's only original features; there are 4 more bombs with you, representing your extra lives - pushing you forward on your mission. If these other Vortons are destroyed, one of your extra lives is lost without the player being able to use it.


Highway Encounter ZX Spectrum Whenever a life is lost the Vortons line up behind the small pyramid with the players Vorton at the rear.
Highway Encounter ZX Spectrum The first obstacles. These oil drums can be moved by running into them or by shooting them. The convoy will run into an obstacle and stop. It will stay there until the obstacle is moved
Highway Encounter ZX Spectrum In a later game I left the convoy parked behind an obstacle in zone 29 and went on ahead to clear the way
Highway Encounter ZX Spectrum The lighter coloured squares on the road are obstacles and the player must go around these

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Critic Reviews

Crash! Sep, 1985 95 out of 100 95
GamesCollection Mar 03, 2008 9 out of 10 90


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Martin Smith (63066) added Highway Encounter (ZX Spectrum) on Nov 05, 2008
Other platforms contributed by Martin Smith (63066), Игги Друге (44954) and formercontrib (159409)