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Hunchback II: Quasimodo's Revenge (ZX Spectrum)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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The archetype of the Hunchback of Notre Dame really isn't terribly nuanced: he jumps around towers, ringing bells, rescuing Esmeralda and being generally physically unattractive. Here he does all of these things, in a more platform-oriented take than the original, clambering up dangling ropes as they rise and fall, avoiding environmental threats such as rabid bats, thrown hatchets and enormous grinding clockwork gears all in the pursuit of small bells strewn across each screen's platforms. Gathering all the bells permits you to advance higher up the tower, at the top of which the damsel in distress awaits your homely visage.


Hunchback II: Quasimodo's Revenge ZX Spectrum High scores table - This is the default table 'coz I'm not very good at this game
Hunchback II: Quasimodo's Revenge ZX Spectrum menu screen
Hunchback II: Quasimodo's Revenge ZX Spectrum Interesting way to climb a rope. Note how the bells on the lower level have fallen away. Eventually they will all go leaving a hole behind.
Hunchback II: Quasimodo's Revenge ZX Spectrum After you press 1 to play by keyboard you get a handy reminder of the action keys. If you've redefined these keys then this screen shows the changed settings

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User Reviews

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Critic Reviews

Crash! Feb, 1985 85 out of 100 85
Sinclair Programs Apr, 1985 50 out of 100 50
Sinclair User Apr, 1985 5 out of 10 50


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Pseudo_Intellectual (45005) added Hunchback II: Quasimodo's Revenge (ZX Spectrum) on Jul 05, 2006
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