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I-Alien (ZX Spectrum)

I-Alien ZX Spectrum This screen displays as the game loads


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After a nuclear war, humanity's livestock has been extinct and the survivors travel the galaxy in search for new sources of protein. Players take control of an alien that has been captured by one of the human ships. Seen from a side-view perspective, the alien must find it's way through the ship, going through color-coded transporters, jumping over and dodging obstacles and blasting numerous enemies. Sometimes, defeated enemies drop items that increase firepower, replenish health or reverse the controls. Fellow prisoners can be rescued to gain extra lives. The main goal however, is to find a bomb that has been planted on the ship before the timer reaches zero. Once this is achieved, the alien can exit the ship and try to make its way to the inside of his home planet where an escape pod is hidden.


I-Alien ZX Spectrum If the player waits long enough the current Hi-Score table is shown
I-Alien ZX Spectrum Alien's only weapon is the goo he spits out. This kills most enemies but costs energy
I-Alien ZX Spectrum Alien has died because he/she cannot cross that white patch
I-Alien ZX Spectrum When the game has loaded the player is presented with this screen. When the space bar, or any of the other keys that act as a FIRE button are pressed the game starts

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Mobygamesisreanimated (10761) added I-Alien (ZX Spectrum) on Jul 19, 2007
Other platforms contributed by Mobygamesisreanimated (10761)