Jeffrey Archer: Not a Penny More, Not a Penny Less - The Computer Game
The game closely follows the plot of the book with a few puzzles thrown in. In comparison to other adventures the player generally can't use directional commands to change location; all puzzles have to be solved in a location before he is allowed to leave it. However, it is still possible to miss important objects and reach a dead end later. The game also gives no clues about the goals of a screen and expects the player to have read the book first (included with the game).
The puzzles are solved by typing in English commands, but the game only accepts precise commands. A speciality is the digitized speech (the amount depends on the platform) where Bradley comments on certain game situations.
MobyGames was killed by GameFly (89481)